Keep it on the screen! by BabaJaga
In this game it's actually your task to keep it on one screen!
Your job as an cameraman is that you must fit all the important objects on the screen. Obviously finding the right position and angle in the city full of buildings can prove a challenge. So try it yourself!
Your job as an cameraman is that you must fit all the important objects on the screen. Obviously finding the right position and angle in the city full of buildings can prove a challenge. So try it yourself!
Ratings
| Coolness | 62% | 3 |
| Overall | 3.30 | 436 |
| Fun | 3.17 | 468 |
| Graphics | 2.97 | 629 |
| Humor | 3.28 | 147 |
| Innovation | 3.84 | 137 |
| Theme | 4.28 | 56 |
Interesting take on the theme, it was a tough one to interpret meaningfully.
Sometimes I felt the game was a bit too forgiving of bad shots where I'd only got part of one or both of the targets, or only had them in frame for a split second as I panned past.
With games in this vein where you're taking pictures of things I usually end up kind of wanting to see the shots I took afterwards to laugh at how bad they are.
You really hit the nail on the head with the theme!
Really needs mouselook and strafing, though
The game looks a bit old-styled and runs fluently. It kind of reminds me of old first-person shooter like Doom where you cannot tilt the camera.
In a word: great job!
But really great interpretation of the theme!
The AO was a very good idea ^^
Keep up the good work!