Treasure Dungeon by yurodivuie

[raw]
made by yurodivuie for LD31 (JAM)
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Arrows to Move
Spacebar to Attack
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Treasure Dungeon is a game where you go into a dungeon and get treasure. Monsters are also hunting for treasure, but it just makes them crazy. Maybe it makes you crazy, too. Who knows?

Ratings

Coolness 32% 1934
Overall(Jam) 2.95 724
Audio(Jam) 2.74 486
Fun(Jam) 3.10 462
Graphics(Jam) 2.55 822
Innovation(Jam) 2.60 771
Mood(Jam) 2.94 576
Theme(Jam) 3.75 310

Feedback

LastResortGames
08. Dec 2014 · 20:46 UTC
Nice job. When I picked up what I think was poison it all slowed down a LOT. Unless it was just the number of monsters.
ProfessorRekyl
08. Dec 2014 · 20:49 UTC
Fun and simple! Could you please add movment in 8 directions? Like press up end right. It was fund and simple, was it a feature to "slow" down the game? Thanks!
joppiesaus
08. Dec 2014 · 20:49 UTC
It all goes fast! The sounds and the textures and the fastness of the game give it a really good mood.
Gameplay is really challenging. It could use a little polishing I think, but overall you did a really good job!
Spacemyname
08. Dec 2014 · 20:49 UTC
hitbox seems to be a bit off, other than that great game!
MarthMadness
08. Dec 2014 · 20:51 UTC
I had the same issue as LastResortGames reported with the game slowing down upon picking up poison.
f7f5
08. Dec 2014 · 20:51 UTC
Can't run as there's no Unity web player for Linux. It would be nice to have a native Linux export.
skeeto
08. Dec 2014 · 20:54 UTC
Cool game. I thought it was going to be Sokoban at first, judging from the look of my character.

One issue with the controls: when I'm moving vertically, pressing left or right moves me horizontally. If I'm moving horizontally, pressing up and down doesn't do anything. Makes the controls a little frustrating.

The monster sounds remind me of Doom!
Kuupu
08. Dec 2014 · 20:55 UTC
nice game, but i picked a poison and was impossible to play. :/
danielilett
08. Dec 2014 · 20:56 UTC
This isn't too bad, although I feel a lot more could have been done with it. For one, I notice it's a Unity game, but I'm forced to use the arrow keys to move - it's so easy to also map WASD to move. The gameplay isn't that bad, the controls are pretty responsive, but attacking enemies felt a little bit annoying - the sword didn't swing very far, so I always ended up swinging quite late to compensate, and frequently died that way. That said, the graphics were alright, if a little basic, and the audio was also pretty good. Overall, not that bad, good work.
mutatedsoftware
09. Dec 2014 · 05:40 UTC
A solid concept. I think you nailed the theme as well.
wer2chosen
09. Dec 2014 · 10:07 UTC
Interesting take on tis type of game. It took me a few games to get the gist, but afterwards I played a few more times. It would be a fun diversion on a busy day at work. Good job!
MrBenjaminBowman
09. Dec 2014 · 14:49 UTC
Very nice! Music glitched at one point, though. Highscore was 6650!
Tangible Games
23. Dec 2014 · 18:53 UTC
I liked sounds a lot. Monsters hunting for treasure were a nice touch, it made the game feel more real, complete.
This game is pretty difficult, fast-paced and fun.
Good entry!
Shivur
24. Dec 2014 · 16:29 UTC
Fun game!