Mind the gap by BobMorate

[raw]
made by BobMorate for LD31 (COMPO)
Help the characters cross the treacherous bridge to the other side while keeping the balance!

Move the character with the arrow keys "left" and "right", and press "up" to jump. Press Q to quit the game at any time.

Ratings

Coolness 32% 1934
Overall 3.20 546
Audio 2.58 630
Fun 3.40 273
Graphics 2.76 759
Humor 2.53 520
Innovation 3.15 538
Mood 2.76 706
Theme 3.55 626

Feedback

馃帳 BobMorate
08. Dec 2014 路 00:51 UTC
Every piece of feedback is welcome and will help me become a better developer in the future, so fire away! <3
oh_andrej
08. Dec 2014 路 12:46 UTC
Great fun! Every move you make (or don't make) is a decision that can cost you the game, making it more intense than the simple premise would suggest. Difficulty ramps up nicely too and the tight controls keep it from being frustrating. Took me 3 attempts but I beat it by the skin of my teeth :D I also appreciate the escalating music.

One thing I noticed: When you jump onto the right platform, sometimes the little box dudes climb down the air instead of the pole.
馃帳 BobMorate
08. Dec 2014 路 14:45 UTC
That is correct. It's a bug that I also noticed but didn't know exactly how to solve without breaking the whole thing. Esentially, if you reach the goal while jumping too far to the right the animation will trigger a bit too late.

Thanks for the feedback! I'm glad you liked it!
Anshul Goyal
08. Dec 2014 路 15:56 UTC
Nice concept! Good Work.

I dunno how it will play out if you enforce the fact that all the characters needs to be on the other side before the player will move on to one level. But right now, I can breeze through it without even caring if my character will make it to the other side. Just a thought.
Hellequin
09. Dec 2014 路 07:38 UTC
I love this concept! I think it's a bit simple but well done in such less time!
馃帳 BobMorate
09. Dec 2014 路 08:10 UTC
Thanks for the nice feedback!

@Anshul Goyal: I completely see your point. The main objective is not really "reach the end" but "reach the end with as many characters as possible". This is not made very clear right away, but the "ending" you get depends on how many guys survive by the end of the game. I wish I could have made it fancier, but there *is* a difference. I don't know, when I first thought of it I thought that it would add some replayability to the game ;)

@Hellequin: Glad that you liked it! Thanks for voting!
allurious
09. Dec 2014 路 10:35 UTC
I think the concept of this game is super neat and I know you learned a bunch making it, which is the best thing about LD. (:
cyrus
09. Dec 2014 路 14:29 UTC
Fun idea! Starts off a little slow but then picks up pace as you start playing around with the jumping mechanics.
Hellequin
09. Dec 2014 路 14:30 UTC
Thank you for the nice comment ! You are stucked in the "red level" you shall push the botton you find beside the oxygen and then you can go on ^^
Paperscraps
10. Dec 2014 路 11:08 UTC
Cool little game. The graphics fit nicely with the audio. I really liked the core mechanics.
Rodaja
10. Dec 2014 路 12:05 UTC
Visualmente le falta un poco de cohesi贸n. En otras palabras: 隆las nubes deber铆an ser igual de pixeladas que el resto de im谩genes!

Me gusta la idea de que no tengas una barra de vida sino un indicador de equilibrio, aunque esto deber铆a verse reforzado a trav茅s del dise帽o del personaje, quiz谩s mediante una animaci贸n de balance m谩s exagerada.

Cuando empiezan a aparecer pira帽as resulta un poco injusto no saber por d贸nde pueden venir. Quiz谩s podr铆a verse el agua en que nadan debajo y poder ver d贸nde se encuentran antes de que salten.

隆Buen trabajo!
馃帳 BobMorate
10. Dec 2014 路 20:00 UTC
@Rodaja: Me di cuenta de lo de la pira帽a, pero no me dio tiempo a implementar una mec谩nica para avisar al jugador de d贸nde iba a salir. Gracias por tus comentarios! Apuntados quedan y ver茅 si le doy un poquito m谩s de cera fuera de LD :)

@paperscraps: Thanks for the nice comment! I'm glad you enjoyed!
Finlal
11. Dec 2014 路 15:20 UTC
very original gameplay
thopis
12. Dec 2014 路 09:41 UTC
Like it!Keep up the good work!
maxmetallica
29. Dec 2014 路 20:02 UTC
nice graphice and game and concept