Mind the gap by BobMorate
Help the characters cross the treacherous bridge to the other side while keeping the balance!
Move the character with the arrow keys "left" and "right", and press "up" to jump. Press Q to quit the game at any time.
Move the character with the arrow keys "left" and "right", and press "up" to jump. Press Q to quit the game at any time.
Ratings
| Coolness | 32% | 1934 |
| Overall | 3.20 | 546 |
| Audio | 2.58 | 630 |
| Fun | 3.40 | 273 |
| Graphics | 2.76 | 759 |
| Humor | 2.53 | 520 |
| Innovation | 3.15 | 538 |
| Mood | 2.76 | 706 |
| Theme | 3.55 | 626 |
One thing I noticed: When you jump onto the right platform, sometimes the little box dudes climb down the air instead of the pole.
Thanks for the feedback! I'm glad you liked it!
I dunno how it will play out if you enforce the fact that all the characters needs to be on the other side before the player will move on to one level. But right now, I can breeze through it without even caring if my character will make it to the other side. Just a thought.
@Anshul Goyal: I completely see your point. The main objective is not really "reach the end" but "reach the end with as many characters as possible". This is not made very clear right away, but the "ending" you get depends on how many guys survive by the end of the game. I wish I could have made it fancier, but there *is* a difference. I don't know, when I first thought of it I thought that it would add some replayability to the game ;)
@Hellequin: Glad that you liked it! Thanks for voting!
Me gusta la idea de que no tengas una barra de vida sino un indicador de equilibrio, aunque esto deber铆a verse reforzado a trav茅s del dise帽o del personaje, quiz谩s mediante una animaci贸n de balance m谩s exagerada.
Cuando empiezan a aparecer pira帽as resulta un poco injusto no saber por d贸nde pueden venir. Quiz谩s podr铆a verse el agua en que nadan debajo y poder ver d贸nde se encuentran antes de que salten.
隆Buen trabajo!
@paperscraps: Thanks for the nice comment! I'm glad you enjoyed!