Natquik by shadow64

[raw]
made by shadow64 for LD31 (JAM)
Natquik is a game about a drifter on his way to visit his lover. Along the way he must make decisions about the things that he encounters and the path he will take. There are choices to be made and some of them can be life or death. It's all up to this man...this snow(?) man(?)...

Note: Due to LD craziness, I was unable to get more than some real bare bones functionality in. I wrote the theme song and I got a fair amount of artwork/animation and UI done, but the game is just not in there yet. Orangebrook is where it ends. There are no choices in. I know it's not a lot, but I just wanted to post SOMETHING this time. Please enjoy what's available and know that I will definitely be posting a post-compo version. Thank you!

Addtional Note: Please comment below if you play through. It's very short, but I'd love to hear your thoughts and I'd love to play your entries as well! Thanks!

Ratings

Coolness 50% 3
Overall(Jam) 2.57 942
Audio(Jam) 3.33 246
Graphics(Jam) 3.58 357
Innovation(Jam) 2.93 572
Mood(Jam) 3.60 157
Theme(Jam) 3.07 852

Feedback

pjimmy
08. Dec 2014 路 15:49 UTC
it's visually stunning, well done. I'll wait for the finished version.
flegmatical
09. Dec 2014 路 22:40 UTC
Not much gameplay, but liked the general mood, audio and graphics!
daviosmash
10. Dec 2014 路 04:12 UTC
Good mood and style, a bit tough to read the font, though.
WatercressStudios
10. Dec 2014 路 06:08 UTC
My only complaint is the choice of font. A bit hard to read. Otherwise, a great game!
馃帳 shadow64
10. Dec 2014 路 07:05 UTC
Wow. Thanks for all of the responses so far, everyone! You're very kind! I'll try to get to everyone's games for ratings and comments soon. As for the font, I'll see if I can find a way to make it more legible and if not, I'll see if I can't change it. I might keep it the same for the title and change it for the letters. Thanks for the constructive feedback and thank you for playing! :)
peterthehe
10. Dec 2014 路 17:15 UTC
Reminds me of The Oregon Trail :) Wonderful graphics and audio
TheScragglyMan
10. Dec 2014 路 17:26 UTC
A nice start here, reminds me of organs trail, Graphics are nice, love the music too, just wish there was more to play. Glad to here you are still working on it ^^
TeamEagle
10. Dec 2014 路 20:07 UTC
interesting and refreshing change to all the ld games out there, too bad you couldn't make it have some gameplay :)
dunin
10. Dec 2014 路 20:10 UTC
yep, good mood, and yep, this can be start of a cool game like oregon trail (and more recently, out there...)
Finlal
10. Dec 2014 路 23:44 UTC
Really nice game
Kitch
12. Dec 2014 路 05:26 UTC
Couldn't make it past Natquik? But a really cool look and sound. Thanks!
rainshapes
13. Dec 2014 路 01:15 UTC
Didn't love the font you chose but liked the music. I also liked the visuals.
Thalia
13. Dec 2014 路 02:51 UTC
Music is wonderful! Pretty style, fonts and art! We could work together with storyline, i like your way of gameplay and atmosphere building :)
Kitch
13. Dec 2014 路 03:39 UTC
@shadow64, I get it now, and do not see why I didn't get it before... Must have been a Thursday... never could get the hang of Thursdays...
SecondDimension
13. Dec 2014 路 11:45 UTC
Really like the visuals and style, colour palette was great. As others have said, the font is a little hard to read.
ehtd
16. Dec 2014 路 02:59 UTC
Very short, but I really liked how the player interact with the story. I understand the font is to give the impression of a letter, but it is hard to read. Good job.
PapyPilgrim
16. Dec 2014 路 11:20 UTC
"it's not a lot"
It's not indeed :D. I had the same issue with my game: way too short.

The music and sfx are nice, but that "static" sound is a bit too loud.
Gameplay-wise, I don't know if you intended it to be just a visual novel, or something more interractive, so it's a bit hard to have a clear idea of what this could lead to.
Instant Noodles
17. Dec 2014 路 10:56 UTC
i understand the font but it's really hard to read
馃帳 shadow64
18. Dec 2014 路 02:02 UTC
Hey everyone. Still trying to get through these things. And I appreciate all of the compliments! So! The run down is that during Ludum Dare, my hard drive freaked out on me and caused me to lose a day of work to trying to fix things.

Since then I've been working a bunch and using my free time to get myself back up and running. I think I've FINALLY done that (playing a few of your games in the meantime) but I also discovered that I lost the stems for the original Natquik theme - terrible, I know.

I've been trying to rebuild the song with varying degrees of success. Hopefully when I put it back out, it'll be close if not better.

As for the font, I believe I've found a suitable substitute (yay!) but I won't be uploading a post-jam version until there is substantially more gameplay. Otherwise it just feels a little pointless to me.

In short, thank you all for playing what is there and for your incredibly kind words. I'm working on giving you something extra, along with rating/commenting on your works. And hopefully there will be results sooner than later!

Thanks again!
gre
18. Dec 2014 路 12:17 UTC
great concept. very innovative.
Nick Weihs
20. Dec 2014 路 04:02 UTC
I have sympathy for people who had overly ambitious plans for their game, and things might have got in the way. That being said, I think you have the beginning of some strong elements here. The concept and visuals are really cool, and the post card aesthetic was a really clever idea. I especially like the water-color like animations for the dude in the middle walking. I found the music was somewhat at odds with the (potentially) hardcore survival elements that are indicated in the bottom left. All in all, it was a strong start, but obviously didn't get far enough to go anywhere. Can't wait to see the final product, and I hope you come back for the next LD with all the stuff you learned from working on this game!
maxmetallica
30. Dec 2014 路 00:22 UTC
nice work