PicoMachines by Salamander3

[raw]
made by Salamander3 for LD31 (COMPO)
PicoMachines! You are the orange racer. Try and get round the track before the others can for 3 laps of too-close-to-the-camera fun. WASD to move/rotate, space to flip between too far away camera and too close camera. Some of the cars are jerks.

RECOMMENDATIONS:
Play on highest quality. It's not that intensive and a bug appeared in build where the text won't run on lower quality (sorry).
Play on 16:9 resolution. I didn't think ahead much with this so that makes it look best.

Feedback

prymidion
08. Dec 2014 路 03:57 UTC
This game has some problems. Maybe needs a little tutorial? I pressed space bar and then couldn't see where I was going for a long time. The collisions between cars is fun!
Team Flashlight
10. Dec 2014 路 07:48 UTC
Interesting idea, sometimes the perspective does not follow when the car already leave the point of view, but sometime it does, therefore it feels a bit strange.
jeepracer98
10. Dec 2014 路 07:50 UTC
On Linux, the text about laps remaining and such didn't show up. Otherwise, I liked the collisions and even though the driving physics was a little odd, I liked the friction and slowdown. Pretty cool. I also really thought it was cool that there was the one screen mode and then also a closer view. That's a cool approach.
馃帳 Salamander3
10. Dec 2014 路 12:26 UTC
@Team Flashlight: Yeah, that was a bug I never got round to fixing, though I know exactly why it happens. Sorry 'bout that.

Thanks guys for playing!
onimitch
10. Dec 2014 路 12:40 UTC
9/10 would race again.
jangler
12. Dec 2014 路 23:50 UTC
Interesting idea, but it doesn't really adhere to the theme (imo). Camera was buggy and AI was, uh, funny! I liked the basic mechanics/physics though. Could have used some music.
BlackBird
29. Dec 2014 路 17:08 UTC
I found that the rotating was too sensitive and it took most of my playing time to figure out how to play. I was on the 'world map' for quite some time and was unable to see any pattern until it jumped into the close up.