Runaway by kothead
I wanted to build a maze which would be infinite but small enough to fit the screen. I was able to make transitions between two generated mazes in one side. But due to the limited amount of time there is no way back to the previous maze.
You are the white square, and your goal is simple: get out of the maze. Avoid strange black squares. They are quite clumsy, but deadly. And it seems, they are cheating sometimes.
There is a text field on the menu screen with a seed value for generating mazes. So you can experiment.
It's my first LD and I'm happy to have something with gameplay in the end =)
You are the white square, and your goal is simple: get out of the maze. Avoid strange black squares. They are quite clumsy, but deadly. And it seems, they are cheating sometimes.
There is a text field on the menu screen with a seed value for generating mazes. So you can experiment.
It's my first LD and I'm happy to have something with gameplay in the end =)
Ratings
| Coolness | 41% | 1659 |
| Overall(Jam) | 3.26 | 448 |
| Fun(Jam) | 3.15 | 430 |
| Graphics(Jam) | 2.62 | 793 |
| Humor(Jam) | 2.33 | 634 |
| Innovation(Jam) | 2.92 | 582 |
| Mood(Jam) | 3.72 | 107 |
| Theme(Jam) | 3.46 | 589 |
The music make me felt uncomfortable and almost make me puke [in a good way, i had so much anxiety in me that my body almost fell apart].
Good idea and presentation
It's a bit confusing when level changed only at exit of the tile. Well done!
@DrHahn @dkilford @OniiRam I used third party audio, so I had to opt-out of the audio voting category. Hope, I'll have enough time to make my own for the next LD