DotHop by Teejay5

[raw]
made by Teejay5 for LD31 (JAM)
Hop through space instantaneously to get Dots!
Click to hop, and Space to jump.
Interestingly enough, the game appears to take place within a mug of coffee...

Ratings

Coolness 59% 3
Overall(Jam) 3.40 332
Fun(Jam) 3.28 326
Graphics(Jam) 4.11 129
Humor(Jam) 2.46 567
Innovation(Jam) 3.49 247
Mood(Jam) 3.04 494
Theme(Jam) 3.25 748

Feedback

Os_Reboot
09. Dec 2014 · 04:18 UTC
Very pretty game.
LordKawaii
09. Dec 2014 · 04:28 UTC
I really like the bouncy-ness of the tiles.
molecats
09. Dec 2014 · 06:23 UTC
Not loading in Web.
kts_kettek
09. Dec 2014 · 06:30 UTC
Ahh, very fun, too bad about the lack of levels. End level was quite fun to play with. :)
Team-KwaKwa
09. Dec 2014 · 09:06 UTC
Pretty and funny game. I had problems with the physics, and the red boxes frustrated me. Sad also that there were no music. At the end, still a good idea. Here's my playthrough: http://youtu.be/XU56XeEnbxc
Team Flashlight
11. Dec 2014 · 01:29 UTC
Art style is awesome. Very good casual game, will be much better if with juicy sfx, please go on and update it!

Good job!
Pinpickle
11. Dec 2014 · 08:40 UTC
The mechanic is really interesting, but the hopping was unpredictable in some ways. Visuals are spot on.
paperweight
12. Dec 2014 · 19:20 UTC
Web version not loading - make sure you're linking to the shared folder with the html file and the unity file in! Not the html file itself!
regisRquoi
13. Dec 2014 · 18:20 UTC
(you should fix your web link problem -seem pretty, don't have the time to download now but I'll rate it someday)
lase
13. Dec 2014 · 20:40 UTC
Fun idea, but a little hard to control where you're pointing. The art was really great! Also, I couldn't get the Web version to work.
🎤 Teejay5
16. Dec 2014 · 06:07 UTC
Let me know if the web version works now, I think I fixed it!
maxmetallica
16. Dec 2014 · 15:43 UTC
really nice game
insane66
22. Dec 2014 · 19:30 UTC
i don't get it
Grindstorm
22. Dec 2014 · 19:57 UTC
I love your idea of playing in a cup of coffee with the sugar cubes, I love the graphics and I feel the labyrinth concept is quite fun.

However, this game feels so glitchy and unresponsive at some times (jumps usually work, usually don't, explosions don't make the player bounce at times, sometimes the single jump is way too high...). The lack of polish makes it lose some points.

Still, I like the idea, would love to play a more polished version.
WatercressStudios
22. Dec 2014 · 20:36 UTC
Bouncy tiles are a fun twist, but the mouse-jump seems buggy, which makes things tricky.
jukimv1986
22. Dec 2014 · 20:37 UTC
would love to play a version with less bugs and more polished. the look is very good but the controls feel too soft. good job!
FrankieSmileShow
22. Dec 2014 · 20:38 UTC
Very good entry! You should have given the hop a different button though, why make the player hold on to the mouse if movement and jumping is all with the keyboard?
KickBack
22. Dec 2014 · 22:41 UTC
I really loved the gameplay feeling in your game! The bouncy tiles were incredible :D I would also prefer another button for the jump though as someone else also suggested. Overall it was amazing!
Kaijuu
25. Dec 2014 · 07:36 UTC
Interesting game!
Bouncing tiles are fun and mechanics is cool but a bit hard
CScribes
25. Dec 2014 · 07:37 UTC
A great game that needs polish as others have already said. One of my favorite entries still!
voxel
28. Dec 2014 · 10:47 UTC
Beautiful game, seriously impaired by the physics. I'm frequently being flung, launched, and otherwise bumped into the wrong place, especially during hops. Can I suggest adding a little height during the hop, not so high as to miss colliding with the pickups, but high enough to avoid skimming the top of the lovely fluffy bouncy blocks? Of course, if this is just part of the challenge and I'm bad at your game, I apologise.
sandbaydev
28. Dec 2014 · 21:56 UTC
Nice effort. Simple mechanism (althought I'd add SPACE to jump too so that you could play with just keyboard). Not much to add, this is simply a good entry. Nice gfx. Just adding more content (=levels) and maybe variety of other pieces and that's it.
01rafael
29. Dec 2014 · 18:01 UTC
Game is really harder than looks!
DiegoHenriquez
30. Dec 2014 · 01:18 UTC
Love the art like really good work. Good job. As For the gameplay it was great :D