Don't Stop by AndreasL

[raw]
made by AndreasL for LD31 (COMPO)
Don't stop (that's the best title I could come up with) Is a single-screen platformer where you jump from platform to platform to collect coins and avoid turrets and spikes.

(Spikes and turrets only spawn on platforms you 'stole' a coin from)

[X]or[^] to jump and double jump

Arrow keys [<][>] to move

Sound effects created with SFXR.
Font used: Visitor TT1 BRK by Brian Kent.

Created by:
@AndreasLidell

Devlog:
tumblr.andreasl.net

Ratings

Coolness 24% 2112
Overall 3.68 146
Audio 2.67 574
Fun 3.73 90
Graphics 3.30 426
Humor 2.41 613
Innovation 3.24 468
Mood 2.94 549
Theme 3.92 202

Feedback

LuisGuimaraes
07. Dec 2014 · 19:04 UTC
Haa, this is very cool :D good job!
wilpel1234
07. Dec 2014 · 19:44 UTC
Really addicting!
Blockers
07. Dec 2014 · 20:09 UTC
its simple- but is unexpectedly difficult. i really like the art style too, its fitting. plus, the little expressions on the player are great :P
maxyan
07. Dec 2014 · 20:11 UTC
Stylish look, challenging gameplay. Well done!
dannyhodge
07. Dec 2014 · 20:28 UTC
Fun game, nice work!
swedishbacon
07. Dec 2014 · 22:19 UTC
Its pretty awesome!
johnbrynte
08. Dec 2014 · 02:11 UTC
From the title to the level design it is a really nicely packaged game. As the player you immediately learn that collecting the "balls" guide you to dodge the different obstacles while also giving the items a purpose (unlike other games). Very nicely done!
Mopz
08. Dec 2014 · 11:00 UTC
Fun!
Rulrite
08. Dec 2014 · 12:11 UTC
Sharp graphics, and really fun to play. It's difficult but not frustrating, and it's very addictive - I just had to keep giving it 'one more go!'

If you wanted to give the player more warning, you could try making the platform flash before it spawns turret/spikes appear - but I think it's perfectly fair as is, being as you're told that the white platforms are dangerous.
raincole
08. Dec 2014 · 18:30 UTC
It's hard! I like that the random hazards appear when you stand for too long.
Fede3751
08. Dec 2014 · 19:09 UTC
Great game man! One of the best I played so far! :D
(You should try to port this on a mobile device with the accelerometer, it would be really legen... wait for it... DARY!)
DealWithIt
08. Dec 2014 · 19:13 UTC
Awesome!
Andrea
08. Dec 2014 · 22:58 UTC
Wow, awesome work! Smooth, difficult but no fake difficulty, great sounds, trully amazing!
Thermite
08. Dec 2014 · 23:40 UTC
Addictive, and a lot of fun. Nice use of the theme too.
Odefus
08. Dec 2014 · 23:52 UTC
Overall a very solid platformer making good use of the theme. Enjoyed it.
Jupiter_Hadley
09. Dec 2014 · 03:12 UTC
Difficult game, but very fun! I Included it in part 1 of my Ludum Dare 31 compilation video series, if you would like to check it out :) http://youtu.be/v6qOf-i7cO4
karlipoppins
09. Dec 2014 · 05:26 UTC
I loved this so much! Very polished, stressful and fun!
tripleVisionGames
09. Dec 2014 · 09:27 UTC
Nice little platformer. Really fun to play, really enjoyed it!
monsterkillu
09. Dec 2014 · 15:11 UTC
Nice one .. I keep on jumping & platform disappears ;) evry time .. Must be having short term memory loss :)
bazld
09. Dec 2014 · 15:15 UTC
Brutal difficulty, but so well done! Great game.
Xanjos
09. Dec 2014 · 19:08 UTC
Platforms could be a little faster but it's still a very addictive game and great job in trying to restrict everything to one screen.
Lynx
10. Dec 2014 · 04:06 UTC
Fun and relentless game! My only suggestion is to make the reload level animation faster so you don't have to wait as long to retry (almost like Super Hexagon where it's so instantaneous people just simple keep clicking retry)
Eduardo
10. Dec 2014 · 14:14 UTC
Cool! it's a interesting idea! I think the movements should be faster and the jump feeling can be better!

You should work move in the juiceness of the game, and the game will be really fun to play. Good job though! :)
rabbit
10. Dec 2014 · 18:48 UTC
Starting platforms should come out a lot faster. Or at least an indication of where they might be. I died many times at the start jumping off and expecting something to happen.

You could even spawn the first platform when the room starts.

Nice design though. Just needs some tweaks and polish.
ALobker
10. Dec 2014 · 20:03 UTC
Really nice game!
Slothmachine
11. Dec 2014 · 16:05 UTC
Ah! So great! Challenging, simple and polished. Could play this for ever. It gets easier every round. Very well done!
Aske
13. Dec 2014 · 17:52 UTC
The graphics and the audio fits so well together ! Great job on that one!
mrexcessive
13. Dec 2014 · 20:25 UTC
Hi there. Nice presentation and physics. Found the game quite harsh. Lots of replaying to get anywhere. Like the way the blocks change over time, that's pretty clever. Good job!
runvs
13. Dec 2014 · 22:25 UTC
Very nice game, reminded me a little bit on frogger. Graphics are simple, but awesome (the blinking face is great :D) As well as sound.
Nothing to complain here!
ChuiGum
14. Dec 2014 · 01:06 UTC
Great graphics, and simple, yet fun game! Good job!
Aru Nyan
15. Dec 2014 · 18:06 UTC
Not a bad game, but there are a couple of bugs … Potentially game breaking, they kind of put me off playing this otherwise fun game.
Sandcrawler
16. Dec 2014 · 18:25 UTC
The audio and graphics work very well for this game. The platforms sometimes don't spawn in a way that makes it possible to progress.

There was also one time that I hung onto the side of a platform.

Great work.
DrGeraud
17. Dec 2014 · 19:27 UTC
Simple but fun !
jpmit
23. Dec 2014 · 17:04 UTC
Really good entry, well done. Great fun and well adjusted difficulty are particular highlights.