{"author_link":"\/author\/bronaldplo\/","author_name":"Bronaldplo","author_uid":"35930","comments":[{"author_name":"Absor","author_uid":"45226","time":"Dec 8, 2014 @ 2:33pm","epoch":1418048880,"text":"Shooting turrets need a bit better aim. Nice game! You should continue it, would be nice to have at least tooltips for structures."},{"author_name":"Jayson","author_uid":"46424","time":"Dec 8, 2014 @ 2:42pm","epoch":1418049420,"text":"Like the concept and also a lot of fun. I love defense games so thanks.\r<br\/>\r<br\/>At about 200 score the game started to lag crazy, I still had more than enough cpu and mem available on PC.\r<br\/>\r<br\/>Here is a screenshot.\r<br\/>https:\/\/drive.google.com\/file\/d\/0B3YZUKrCmCmNb3dwbDZnMFVycFk\/view?usp=sharing\r<br\/>\r<br\/>Keep up the good work."},{"author_name":"DigitalQR","author_uid":"10412","time":"Dec 8, 2014 @ 2:46pm","epoch":1418049660,"text":"Very fun to play, although the FPS does tank into the late game :P"},{"author_name":"ajopart","author_uid":"40976","time":"Dec 8, 2014 @ 2:47pm","epoch":1418049720,"text":"Nice game. I build so many structures I forgot to add the red one collecting credits... So I'm stuck. I will manage better my budget next time..."},{"author_name":"gikdew","author_uid":"18806","time":"Dec 8, 2014 @ 2:47pm","epoch":1418049720,"text":"Nice game, the turrets need improvments btw"},{"author_name":"roktom","author_uid":"41010","time":"Dec 8, 2014 @ 2:47pm","epoch":1418049720,"text":"Well quite good idea, I would only like it to be more noob friendly and maybe better visuals :)"},{"author_name":"duon44","author_uid":"8986","time":"Dec 8, 2014 @ 2:50pm","epoch":1418049900,"text":"Cool idea! But it suddenly became extremely hard: http:\/\/puu.sh\/dm9g5\/de8dd88b23.png"},{"author_name":"Vulture Tamer","author_uid":"41917","time":"Dec 8, 2014 @ 2:52pm","epoch":1418050020,"text":"haha, what are these spiral creatures xD\r<br\/>\r<br\/>that lagged everything :p\r<br\/>\r<br\/>lacks tooltips + better aim asl absor said"},{"author_name":"Madball","author_uid":"8370","time":"Dec 8, 2014 @ 2:55pm","epoch":1418050200,"text":"At first I liked the variety of towers and enemies, but design flaws make playing difficult.\r<br\/>Towers should be named in the game. I had to memorize their function from your post.\r<br\/>Tower selection has some problems. I expect it to be clicking a tower to take it. In fact, when you hold your mouse, you selection might be changed. At first I was surprised by placing towers I didn't pick.\r<br\/>The boss (that was a boss, right?) is too laggy. It was so laggy I had to wait several seconds between releasing my mouse and placing the tower.\r<br\/>\r<br\/>Other than that, it's a fun little game, thought the boss is too difficult comparing to other enemies. By the way, where is the score? Top-left or top-right? The timer in the top-left corner disappears after the loss. As for the top-right money, I got a little over 200."},{"author_name":"Iak","author_uid":"39346","time":"Dec 8, 2014 @ 3:02pm","epoch":1418050620,"text":"Whut. What was that boss...thing... ?! XDD\r<br\/>\r<br\/>Is it even possible to stop that...? Oo"},{"author_name":"Indiestry","author_uid":"41883","time":"Dec 8, 2014 @ 3:02pm","epoch":1418050620,"text":"Really nicely balanced game! Eventhough having the instructions in game would help alot :)"},{"author_name":"DaRaziel","author_uid":"45632","time":"Dec 8, 2014 @ 3:07pm","epoch":1418050920,"text":"Solid version of a nice tower defense game!\r<br\/>\r<br\/>Some things i`m missing:\r<br\/>- Tooltips on structures (what does this do again?)\r<br\/>- Hint on how many of a kind i can build (i guess no more than 3)\r<br\/>\r<br\/>Minor bugs i found:\r<br\/>- Draggind a structure over another structure will replace the first one\r<br\/>- MASSIVE framedrops on the wave with enemies shooting a stream of bullets in all directions\r<br\/>\r<br\/>Other than that it is very playable and kind of fun. Nice work! Could become great if polished!"},{"author_name":"Andrea","author_uid":"44353","time":"Dec 8, 2014 @ 3:10pm","epoch":1418051100,"text":"As Jayson said, it gets laggy real quick, and it's a shame because the game would be awesome otherwise :( Got killed by those two pesky space jellyfishes :D https:\/\/twitter.com\/AndreaUnlimited\/status\/541972740782444544\r<br\/>\r<br\/>I wish there was a way to see the score even after death though :("},{"author_name":"Saturnyn","author_uid":"12149","time":"Dec 8, 2014 @ 3:10pm","epoch":1418051100,"text":"The giant spiraly thing killed me (and my CPU) ^^\r<br\/>Fun game, nice work :)"},{"author_name":"BobMorate","author_uid":"35459","time":"Dec 8, 2014 @ 3:26pm","epoch":1418052060,"text":"Very nice entry. I really liked it!\r<br\/>I missed some in-game explanation about what the turrets do. I like how despite how simplistic the graphics for the enemies are, the &quot;pulsing&quot; animation they have when shooting made it for me. \r<br\/>For improvements, the aim of the green turrets seems to be a bit off when it comes to fast objects. There is no way to stop them! And also, I suggest that the red turret limitation should be clarified or at least make it possible to move the turrets around (with a cost, if you want to keep the design).\r<br\/>\r<br\/>Great work, looking forward to see your results!"},{"author_name":"Bronaldplo","author_uid":"35930","time":"Dec 8, 2014 @ 3:44pm","epoch":1418053140,"text":"Hey thanks for the comments everyone!\r<br\/>\r<br\/>About the boss thing: It was a mistake in the code. There wasn't supposed to be a boss :). It looked kinda cool tho, but the number of instances quickly became to big...\r<br\/>\r<br\/>So I fixed the boss-bugg....\r<br\/>\r<br\/>Also the precision of the orange turrets is better now. I made a code error there too. \r<br\/>\r<br\/>So thanks again for the comments! :)"},{"author_name":"cyrixd","author_uid":"47064","time":"Dec 10, 2014 @ 11:09pm","epoch":1418252640,"text":"Very fun little game, nice idea and good variety of towers."},{"author_name":"Wilou1428","author_uid":"29541","time":"Dec 11, 2014 @ 5:52pm","epoch":1418320020,"text":"Sh*t I've lost... Interesting and hard game if you go far enough. I've liked it :D"},{"author_name":"Dew","author_uid":"11118","time":"Dec 11, 2014 @ 5:57pm","epoch":1418320320,"text":"This game reminds me to a game i made for a past edition :P\r<br\/>\r<br\/>I'm a great TD fan so you got me since the start :P, u should optimize a little bit the game tho"},{"author_name":"miro662","author_uid":"22312","time":"Dec 11, 2014 @ 6:14pm","epoch":1418321340,"text":"very good game, i loved idea but in my opinion there should be in-game description what structures do"},{"author_name":"Baknik","author_uid":"22088","time":"Dec 13, 2014 @ 1:38am","epoch":1418434380,"text":"Nice standard tower defense.Could use some description of the towers in-game though."},{"author_name":"perfect victim","author_uid":"35015","time":"Dec 15, 2014 @ 7:37pm","epoch":1418671920,"text":"good game had a lot of fun with it"},{"author_name":"maxmetallica","author_uid":"47374","time":"Dec 29, 2014 @ 8:24pm","epoch":1419884340,"text":"nice work"}],"images":["ld31\/35930-8201022985d2e6a60fb42b01dc3d300b.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/anued8pqicoy8f0\/LD31.exe?dl=0","text":"Windows (.exe)"},{"url":"https:\/\/www.dropbox.com\/s\/a605u4a2e56303j\/LD31.gmk?dl=0","text":"Source (gmk)"}],"metadata":{"g_key":"15312","g_author":"35930","g_event":"LD31","g_eventkey":"26","g_subevent":"COMPO","g_urlkey":"15342","g_title":"Grid-based base-defender","g_status":"UCHK1","g_place":"331","g_commentcount":"23","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/35930-shot0.png-eq-900-500.jpg"],"text":"**Fixed major CPU-killing-pseudo-endboss-bug**\r\n\r\n\r\nHi again!,\r\n\r\nAfter two days of programming with @rubna, I finally finished!\r\n\r\nThe Game is called: \"Grid-based base-defender\"\r\nYou can build 6 kinds of structures which all have their own effect.\r\n\r\nHave fun playing!\r\n\r\nPS.  Let me know what your highscore was :).\r\n\r\n\r\nGAME INSTRUCTIONS:\r\n\r\nStructures: \r\nRed: Collects money       MAX=3\r\nGreen: Shoots on enemy's\r\nPurple: Slows bullets down\r\nYellow: Upgrades structures \r\nGrey: bounces bullets off      MAX=8\r\nOrange: shoots on bullets\r\n\r\nStructures can be placed by dragging them from the bar into the field with your mouse.\r\n\r\n\r\nI used:\r\nGame maker 8.0 Pro\r\nSFXR\r\nPaint.net","title":"Grid-based base-defender"}