The Snowman and the Cannons by thecord
Try to avoid the snowballs to save your Snowman!
The score is the number of snowball you've avoided.
How to Play:
a/d/left/right - movement
space - jump
System Requirements:
Windows 7/8(DX11) 64-bit
DirectX End-User Runtimes (June 2010)
.NET 4.0
Update Log:
-Included a lower-end version (less antialiasing,...)
-Lower size(Stripped out redist and crash reporter)
Used Tools:
Unreal Engine 4
Blender
Photoshop CC
Substance Designer
Visual Studio
REAPER
Inkscape
The score is the number of snowball you've avoided.
How to Play:
a/d/left/right - movement
space - jump
System Requirements:
Windows 7/8(DX11) 64-bit
DirectX End-User Runtimes (June 2010)
.NET 4.0
Update Log:
-Included a lower-end version (less antialiasing,...)
-Lower size(Stripped out redist and crash reporter)
Used Tools:
Unreal Engine 4
Blender
Photoshop CC
Substance Designer
Visual Studio
REAPER
Inkscape
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.12 | 582 |
| Audio(Jam) | 2.86 | 446 |
| Fun(Jam) | 2.94 | 588 |
| Graphics(Jam) | 3.46 | 411 |
| Humor(Jam) | 2.85 | 366 |
| Innovation(Jam) | 2.50 | 815 |
| Mood(Jam) | 2.86 | 637 |
| Theme(Jam) | 3.36 | 676 |
Unfortunately, I don't like the rest as much, and as I approached 60 snowballs, I started to wonder "Why am I doing this?"
(don't worry by the way, my game probably has less gameplay than yours do ;))
So next time, maybe try to focus a little less on the graphics, and a little more on how to make the game fun :)
Seriously though. You may have gone just a little bit overkill on the graphics and stuff just to dodge a few snowballs =P
Other than that, not a bad concept. Dodging is fun as long as it doesn't lag (I'm on my laptop, so I don't have too high end specs ^^')