Project 327 by jn327
First Ludum Dare entry.
2-6 player local turn based strategy game.
Features:
Physics based combat - Use gravity to bend the direction of projectiles and explosions to move asteroids into other players.
Stealth - Hide from other players in gas clouds.
Multiple projectile types.
Works on mobile devices.
2-6 player local turn based strategy game.
Features:
Physics based combat - Use gravity to bend the direction of projectiles and explosions to move asteroids into other players.
Stealth - Hide from other players in gas clouds.
Multiple projectile types.
Works on mobile devices.
Ratings
| Coolness | 100% | 1 |
| Overall | 3.19 | 560 |
| Fun | 3.05 | 598 |
| Graphics | 3.41 | 345 |
| Humor | 1.95 | 856 |
| Innovation | 3.04 | 628 |
| Mood | 2.58 | 857 |
| Theme | 3.36 | 851 |
Kudos for an interface that was recognisable though. Sliders, buttons... But they weren't logically flowing, it felt. Go to the right, then back up then go down again... Not super intuitive.
I could see this being better with some more time into it. Developing the strategy of pushing asteroids around, using gravity in some interesting ways.
Really didn't think much of the UI,and the big yellow splash screens between each round though. After the first time I thought they would stop being displayed, but its not really a big deal.
Background assets were hot though, so well done on the artwork!
I do wish that gravity effected the ships too though, perhaps even only when they're moving. It would help with the players hiding from eachother, and help the game universe feel a little more consistent.
Really good overall though, well done!
Too bad you don't have any sound :(
It would be even better if there was an AI opponent. Cause I have no friend:(
It seems too easy to run into things. Showing collision might help.
The use of physics for the projectiles is nice, and once asteroids start moving the whole comes alive. Which feels nice for a turn based game.
Really in 48 hours? good job!
AI would be very nice. ;-)
Good job!