Asterion by TiagoJDFerreira
Asterion is the mighty minotaur in the ancient tale of the labyrinth.
The myth says he was slaughtered by Thesee, but is it so?
Change history as you slaughter those pesky slaves and lead Thesee into despair.
Share your best times on the comments bellow!
Controls: ASDW or arrow keys.
Jump - UP, W, Space or Z
DOWN - Down, S, X, CTRL or ALT
Pressing DOWN allows you to go through any blue platform.
Developer - Tiago DOMINGUES FERREIRA,
http://TIagojdferreira.github.io
Graphic's Design - Matthieu ROUQUI脡,
http://www.matthieurouquie.com
Compositeur - Benjamin BOUVROT,
http://www.benjaminbouvrot.fr
The myth says he was slaughtered by Thesee, but is it so?
Change history as you slaughter those pesky slaves and lead Thesee into despair.
Share your best times on the comments bellow!
Controls: ASDW or arrow keys.
Jump - UP, W, Space or Z
DOWN - Down, S, X, CTRL or ALT
Pressing DOWN allows you to go through any blue platform.
Developer - Tiago DOMINGUES FERREIRA,
http://TIagojdferreira.github.io
Graphic's Design - Matthieu ROUQUI脡,
http://www.matthieurouquie.com
Compositeur - Benjamin BOUVROT,
http://www.benjaminbouvrot.fr
| Web | http://tiagojdferreira.github.io/LD31/boilerplate-master/ |
| Source | https://github.com/Tiagojdferreira/LD31.git |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=45461 |
Ratings
| Coolness | 61% | 3 |
| Overall(Jam) | 3.19 | 524 |
| Audio(Jam) | 3.31 | 259 |
| Fun(Jam) | 3.07 | 478 |
| Graphics(Jam) | 3.56 | 367 |
| Humor(Jam) | 2.83 | 375 |
| Innovation(Jam) | 3.02 | 518 |
| Mood(Jam) | 3.18 | 398 |
| Theme(Jam) | 4.00 | 133 |
Fixed it =)
awesome :)
The graphics are nice too, the gameplay is simple but effecive and it fits the theme
I would have liked to have a longer playing time also
I originally decided to go with just one level as that was partially how I interpreted the "Entire game on one screen". Wouldn't having more levels go against that? Or am I restraining my design too much based on the theme of the jam?
Nice background art. The wrap-around was a clever touch, and I did not realize at first that the goal was to touch the slaves first before the fighter, so I kept dying. :P
I would like to see more path possible to get all slaves. May be more exits from minotaur's cage can improve the challenge diversity.