Territoria by TheBigG

[raw]
made by TheBigG for LD31 (JAM)
Territoria is a Isometric 2D grid based territory control game.

In Territoria The game world is broken up into territories. Territories are groups of tiles.

Three types of buildings can be placed on tiles:
Barracks: Produce units on a territory automatically and increase the global unit cap by 1.
Bank: Produce money and increase the global money cap by 5.
Tower: Increase the defense of a territory. Defenders become more effective at killing attackers with each tower built.

Money is used to buy units and place buildings.

Units inside a territory can be commanded to attack another territory by click dragging the mouse from the start territory to the end one.

The number above a territory is how many units are inside that territory that are defenders.

Defenders are more effective than attackers, but once a territory has more attackers than defenders, buildings inside that territory begin to be destroyed.

Defeat all other factions on the game board to win.

Controls:
Left-Click(Drag): Order half the units in a territory to attack.
Right-Click: Place a building.
W,A,S,D: Move the camera
Mouse Scroll Wheel: Zoom the camera.
1: Switch to Place Barracks Mode.
2: Switch to Place Bank Mode.
3: Switch to Place Tower Mode
4: Switch to Remove Building Mode

Credits:
Lyle Guay: Programming
Alex Hicks: Art, Designer
Music: Abundant musical generator http://www.abundant-music.com/
Sound FX: sfxr sound generator http://www.drpetter.se/project_sfxr.html

Post-Jam Update:
+ Units now properly respawn with a random distribution.
+ Added money cap, Banks increase money cap.
+ AI will now distribute units from internal territories to border terriories.
+ UI now shows how much money player makes as well as cost per unit.
+ Changed music and adjusted music levels.
+ Added pause menu.
+ Added sound and music toggles to pause menu.

Ratings

Coolness 46% 1500
Overall(Jam) 3.10 596
Audio(Jam) 2.39 600
Fun(Jam) 2.90 615
Graphics(Jam) 2.68 770
Humor(Jam) 1.80 805
Innovation(Jam) 3.03 509
Mood(Jam) 2.62 791
Theme(Jam) 2.93 897

Feedback

rogberth
08. Dec 2014 · 21:22 UTC
Best part is that is fun and challenging. What I did not like much was the sounds and the music.
Good luck!
LMT
10. Dec 2014 · 18:53 UTC
Really really cool game. Surprised it hasn't had more votes.
karlipoppins
11. Dec 2014 · 05:40 UTC
This is pretty good game... once you understand how to play it :) I like the strategy aspect of it, it's starts off being pretty hard but then evens out once you know which buildings to place first. A couple of things that could have been improved: the sound effects were too loud compared to the music and the music was kind of difficult to listen to. The gameplay became a bit repetitive as the # of buildings is really limited. Some UI tweaks would have been nice, such as a way to pause the game, the restart button not overlapping the expanded help. Why make every unit 10$ and not 1$? It adds unnecessary complexity. Also I don't quite see how it fits the theme? Anyways, I thought you did a pretty good job overall! Cheers!
thopis
12. Dec 2014 · 22:39 UTC
Very challenging and fun!Like it much!
gmaker
13. Dec 2014 · 18:47 UTC
really cool game! I loved idea and audio. Good job!
CliffracerX
13. Dec 2014 · 19:02 UTC
Challenging, but looks neat.

Audio could use some improvement.

Pretty nice overall.
playvue
13. Dec 2014 · 19:14 UTC
Love the gameplay, but the controls are kind of difficult. Esp on a trackpad.
snickersnacks
16. Dec 2014 · 02:26 UTC
hard to understand the directions without reading them :>
mohammad
28. Dec 2014 · 21:26 UTC
iTS OK