Mission Assault by SilentFuture

[raw]
made by SilentFuture for LD31 (JAM)
You are an intergalactic headhunter and your only purpose is to kill. Hide from your enemies using your cloaking device but be aware, turrets use heat sensors to track you.

Enter a randomly generated arena every time you play and survive its continuously more difficult floors.

-How to Play-
WASD - Move
L-Mouse - Attack
E - Stealth
W - Enter Door
Space - Jump
Shift+A/D - Dash
ESC - Restart

You can deactivate the alert by shooting the red light. Destroy lamps to hide from enemies.

Feedback

WiErD0
09. Dec 2014 · 04:08 UTC
Well, to start, the game looked amazing. Also, you feel awesome jumping around with sprint and shooting the laser, et certera, but I really needed a screen telling me what to do or something. I read through the instructions after each round, but even on easy, I couldn't get past the second layer. Don't really know what stealth does, or how to use it, but it sure felt cool to before I died. Graphics are awesome, though!
alfadur
09. Dec 2014 · 05:01 UTC
This looks very good indeed! The darkness is a bit too extreme though, I feel that it would play smoother if turrets were easier to spot.
TeamQuadratic
10. Dec 2014 · 02:28 UTC
Awesome concept and graphics. Unfortunately the difficulty was a bit too much for me.
Geckoo1337
10. Dec 2014 · 06:26 UTC
Neat and really interesting, but can be improved - too hard ++
Heinki
10. Dec 2014 · 08:29 UTC
I played it and I like it so far,
for those who think the difficulty is too hard, if you go under options you can change the difficulty! It makes things alot more easier! :D
harley77
12. Dec 2014 · 03:57 UTC
Awesome game. Took a bit to figure out what to do.
paperweight
13. Dec 2014 · 23:22 UTC
Nice game but "I think George Lucas gonna sue somebody" https://www.youtube.com/watch?v=sa0K8qKtsBg
PoQA Games
15. Dec 2014 · 01:15 UTC
The game looks great and has great potential. I think some shooting sounds (both when you shoot as well as when the alarms shoot) would help out. Most of the time I died, I didn't know I was being hit. It was a bit difficult overall and I couldn't go through the doors, but I like the concept!
daviosmash
25. Dec 2014 · 17:40 UTC
A very polished game but a bit too steep of a difficulty step to really enjoy all the polish. A more 'ease into' pacing would have been great - would have allowed me to want to keep trying to enjoy the game.