Stasis by prymidion
A persistent little puzzle game. Build blocks to guide the frog to the goal, but plan ahead-- each solution to a puzzle you solve will stick around in the subsequent levels.
Jump back to previous levels as you strive to find the perfect solution to every puzzle simultaneously.
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Jump back to previous levels as you strive to find the perfect solution to every puzzle simultaneously.
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| Windows | https://www.mediafire.com/?tlxp9l2queh5uc5 |
| Source | https://www.mediafire.com/?8b2ox6mxcb0czfu |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=47070 |
Ratings
| Coolness | 52% | 3 |
| Overall | 3.65 | 169 |
| Fun | 3.55 | 181 |
| Graphics | 2.72 | 793 |
| Humor | 2.62 | 458 |
| Innovation | 4.30 | 22 |
| Mood | 3.05 | 446 |
| Theme | 4.14 | 90 |
Make more of this!
My main problem with this game concept is that it's ultimately DIAS: "Do It Again Stupid." You can't predict what future levels will have, so you can't plan for them the first time through. You're forced to replay puzzles in order to allow future puzzles to be completed. I don't know if there's any way to escape this issue without fundamentally ditching the core concept, though.
Movement (moving, jumping, etc.) could use some more work because it doesn't feel quite right, but it doesn't really impact the puzzle part of the game much.
Very good game though.
Also, if you're planning on taking this game further in the future, you can currently place blocks outside the playing zone. Just something I noticed.