Shapes by PigeonsFromOuterSpace
As this is my first entry ever for Ludum Dare (or any other game jam) hello everyone :).
Game I created is as simple as it can be. I did not remember that ludum dare starts this weekend so I had only few hours to code :(. Graphics are atari 2600 like and music is procedurally generated. But it is still first game I have ever finished so I'm happy :)
Instructions:
Main objective in game is to score as many points as possible. Ship controlled by user changes shapes periodically. When it touches other ships of the same shape user scores a point. When ship will touch other ship in different shape user will lose on life. User ship can also shot projectiles, but they hurt only ships of the same shape.
Controlls:
w s a d -> ship movement
k - fire projectile
Game was created using java8 and processing and it was tested on Windows 8.
Game I created is as simple as it can be. I did not remember that ludum dare starts this weekend so I had only few hours to code :(. Graphics are atari 2600 like and music is procedurally generated. But it is still first game I have ever finished so I'm happy :)
Instructions:
Main objective in game is to score as many points as possible. Ship controlled by user changes shapes periodically. When it touches other ships of the same shape user scores a point. When ship will touch other ship in different shape user will lose on life. User ship can also shot projectiles, but they hurt only ships of the same shape.
Controlls:
w s a d -> ship movement
k - fire projectile
Game was created using java8 and processing and it was tested on Windows 8.
| Windows | https://www.dropbox.com/s/pgg0rqqq3i6t0ux/Shapes_By_Pigeons_From_Outer_Space.jar?dl=0 |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=47090 |
Ratings
| Coolness | 42% | 1631 |
| Overall(Jam) | 3.04 | 650 |
| Audio(Jam) | 3.15 | 330 |
| Fun(Jam) | 2.85 | 659 |
| Graphics(Jam) | 2.93 | 662 |
| Humor(Jam) | 2.29 | 656 |
| Innovation(Jam) | 3.22 | 382 |
| Mood(Jam) | 2.96 | 557 |
| Theme(Jam) | 3.37 | 669 |
Welcome to the world of Game Jamming.
PS: I had a random crash when shooting enemies, could you reproduce it ?
@mechalis at first I wanted to exclude shooting but without it was almost impossible to kill an enemy so I finally added it. I hope I will not miss start of next jam and will have a little more time.
@Random crash is kind of weird because it started to occur after I added splash screen, but it was hard to pinpoit exactly what was going wrong. Generally on the next game jam I will probably try Unity, because writting everything myself using java and proessing generates a lot of overhead.
The music and graphics style fit good together.
Interesting game concept with the shape matching. But I don't understand why you can (only) shoot the enemies that give you score.
Because of the speed of the enemies when fleeing from you, it's actually quite hard to score.
Overall: nice game for the short development time!
And yes I agree that I should do something with shooting because currently game ends too fast too hard :P
I like it! With a little tweaks this could be very fun on mobile.
Thank you for your game! :D
Double ckick: nothing happens, no task in task manager.
I have Java 7 rev.41 installed.