Mechanism by p1x3lruckus
In my entry the player must survive the moving pieces of a mechanism, I'm overall very happy with the result.
| Windows, MacOSX, Linux, Source | http://p1x3lruckus.itch.io/mechanism |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=45534 |
Ratings
| Coolness | 89% | 2 |
| Overall(Jam) | 3.64 | 182 |
| Audio(Jam) | 3.06 | 377 |
| Fun(Jam) | 3.56 | 152 |
| Graphics(Jam) | 3.72 | 282 |
| Humor(Jam) | 2.31 | 643 |
| Innovation(Jam) | 3.54 | 224 |
| Mood(Jam) | 3.36 | 277 |
| Theme(Jam) | 3.76 | 303 |
(I wonder if it's possible for the player to win without actually moving? If I set it up to restart every time the player died, and I left it running for 12 hours, I wonder how high a score I would get...)
@Chaseed I have no idea, technically there is nothing stopping the player from winning by not moving, a block could even move the player into the door. But because of the number of things happening, and the plasmaballs bouncing around not confined to the grid, I would think the chances are millions to one. Also the collisions are a bit glitchy, so the player would fall off the block it's on a lot decreasing the chances of it moving up to the door significantly lowering it's chance of success.
- The sound effects. I know they were simple, but they added a necessary rhythm to the game. Good choice.
- The innovation. I haven't played a survival game in the belly of an unknown machine before. Cool idea!
- The controls. Felt responsive and smooth, with logical jump height and acceleration, which is crucial in this kind of game.
Disliked:
- The graphics. This is a bit nit-picky, because I actually mostly do like the graphics. The art looks nice and clean, and is all very unified. My only complaints are that the character faded into the background (similar colour pallet), and that I wish there was a visual cue for what direction the block was going to move (I think this would make the game more fun by allowing the player to do some short term planning, without making the game too much easier).
- There was a small glitch that would sometimes cause you to teleport to the top of a block if you hit the block's side while it was moving
Overall a very solid entry. Fun to play and innovative!
I love how the world is so dangerous, yet does not care about you, just moving rhythmically and killing you in the process.
Nice mood.
(some weird collisons)(my best: 39)