{"author_link":"\/author\/simianlogic\/","author_name":"SimianLogic","author_uid":"15570","comments":[{"author_name":"FerraWare","author_uid":"45480","time":"Dec 9, 2014 @ 7:03am","epoch":1418108280,"text":"Nice little game, I found the mechanic really interesting, you could do something very interesting with it!\r<br\/>\r<br\/>After reaching 80 points, you can't win :("},{"author_name":"mrexcessive","author_uid":"20788","time":"Dec 9, 2014 @ 9:56am","epoch":1418118660,"text":"Hi there. Like the idea. It has a flaw currently, I think, in that there is a kill everything way of playing, spamming vertical, which just makes it too easy.  When screen shrinks to smaller than your character you die anyway... which was a shame.  Pity no sound included, BXFR is good..."},{"author_name":"ehtd","author_uid":"11246","time":"Dec 11, 2014 @ 12:10am","epoch":1418256300,"text":"83!"},{"author_name":"danidre14","author_uid":"32791","time":"Dec 11, 2014 @ 5:54pm","epoch":1418320140,"text":"Really cool, I found it really interesting, espacially those balls erm balloons that gp around the box as it becomes smaller in size!\r<br\/>Rate more games would ya? You got high votes here! :D"},{"author_name":"andrewkennedy","author_uid":"20990","time":"Dec 11, 2014 @ 11:56pm","epoch":1418341860,"text":"I really enjoyed the concept. It's a shame that spamming ended up being the best approach. Maybe a good way to avoid that would be some circles that you shouldn't pop?"},{"author_name":"error031","author_uid":"44348","time":"Dec 13, 2014 @ 2:49pm","epoch":1418481840,"text":"nice one!"},{"author_name":"phaze112","author_uid":"11665","time":"Dec 20, 2014 @ 8:30pm","epoch":1419107100,"text":"Really like the idea behind the use of theme. Wish there was a bit more to the gameplay though."},{"author_name":"Chaoseed","author_uid":"1161","time":"Dec 21, 2014 @ 10:54pm","epoch":1419202140,"text":"Kind of a clever mechanic. Somehow it doesn't feel like an entire game, though. Well, you probably know what I mean...for 3 hours of coding, it's pretty good!"},{"author_name":"gallerdude","author_uid":"16506","time":"Dec 29, 2014 @ 3:48pm","epoch":1419867780,"text":"Fun, interesting game. You should be able to rotate minutely, and I think the balls should have varying speeds. I got 90 points from spamming vertical."},{"author_name":"maxmetallica","author_uid":"47374","time":"Dec 29, 2014 @ 7:19pm","epoch":1419880440,"text":"nice game"},{"author_name":"01rafael","author_uid":"11984","time":"Dec 29, 2014 @ 7:21pm","epoch":1419880560,"text":"So strange weapon xD"},{"author_name":"riktothepast","author_uid":"14512","time":"Dec 29, 2014 @ 8:24pm","epoch":1419884340,"text":"Setting the arms to vertical position and spamming the attack button made the game too easy, it's an interesting concept."},{"author_name":"belstras","author_uid":"33746","time":"Dec 29, 2014 @ 11:53pm","epoch":1419896880,"text":"Interesting idea, good job for only 3hr!"}],"images":["ld31\/15570-cf1a9b3cd95c174e8d23973a2a70c713.jpg","ld31\/15570-74e52124ebbd4aae7212f8d4215d6d68.jpg","ld31\/15570-e9165a42d3dc3a7d9b65a9ce1e3a53c4.jpg"],"links":[{"url":"http:\/\/www.simianlogic3d.com\/fun\/thosewalls","text":"Web"},{"url":"https:\/\/github.com\/SimianLogic\/ld31-thosewalls","text":"Source"}],"metadata":{"g_key":"15492","g_author":"15570","g_event":"LD31","g_eventkey":"26","g_subevent":"COMPO","g_urlkey":"15522","g_title":"Those Walls","g_status":"UCHK1","g_place":"1099","g_commentcount":"13","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/15570-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/15570-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/15570-shot2.png-eq-900-500.jpg"],"text":"Those Walls\r\n===================\r\n\r\nThe walls are closing in!\r\n\r\nBased on the theme, I had an idea of the screen closing in on you... except when you're holding them back!\r\n\r\nFamily and Christmas decorating obligations ate up most of the weekend, but with a few hours to go I figured I'd throw a quick prototype together. This is about 3 hours worth of coding, so it looks like garbage but was enough to test the idea.\r\n\r\nIt ends up playing more like a metronome... but it was a good enough test of the concept that I'm glad I gave it a shot.","title":"Those Walls"}