{"author_link":"\/author\/ripatti\/","author_name":"ripatti","author_uid":"15853","comments":[{"author_name":"Sharky","author_uid":"44294","time":"Dec 9, 2014 @ 3:34am","epoch":1418095740,"text":"Either the frame rate is horrible, or it lag's horribly"},{"author_name":"ripatti","author_uid":"15853","time":"Dec 9, 2014 @ 3:41am","epoch":1418096160,"text":"2Sharky: that's strange, because it runs in 60fps on my laptop and eats about 2% of the processor time."},{"author_name":"broknecho","author_uid":"45690","time":"Dec 9, 2014 @ 5:13am","epoch":1418101680,"text":"Nice game!  Really neat idea compressing the map all into one Screen.  Good stuff!  Lots of content for 3 days!"},{"author_name":"Ozcr","author_uid":"44154","time":"Dec 9, 2014 @ 5:16am","epoch":1418101860,"text":"Really cool game!\r<br\/>\r<br\/>Give mine a try, http:\/\/ludumdare.com\/compo\/ludum-dare-31\/?action=preview&amp;uid=44154"},{"author_name":"deadpixelsociety","author_uid":"3308","time":"Dec 9, 2014 @ 5:19am","epoch":1418102040,"text":"Great concept and interpretation of the theme. Would have loved to have been able to do more in the game itself such as combat, but what's there is enough to show the potential. Fantastic job."},{"author_name":"OttersDen","author_uid":"46754","time":"Dec 9, 2014 @ 5:23am","epoch":1418102280,"text":"Very cool game! I did start getting squinty-eyed after playing it for a while though. Luckily, A wizard taught me some &quot;street magic&quot;, and my eyeballs were very pleased!"},{"author_name":"andrewkennedy","author_uid":"20990","time":"Dec 9, 2014 @ 5:40am","epoch":1418103300,"text":"That was pretty sweet! I'm a huge Zelda fan, so naturally I had to try this. Wish you could have gotten all of the dungeons implemented, but there's still an impressive amount of content nonetheless."},{"author_name":"TeamQuadratic","author_uid":"18547","time":"Dec 9, 2014 @ 5:51am","epoch":1418103960,"text":"Really interesting concept! Would love to see this expanded upon!"},{"author_name":"cutandreil","author_uid":"45361","time":"Dec 9, 2014 @ 12:28pm","epoch":1418127780,"text":"One of my favorite game!\r<br\/>Some strange things I've encountered :\r<br\/>- I can't give the book to the granny\r<br\/>- I've still have a key after the 2nd dungeon. (but I can't use it elsewhere)"},{"author_name":"LegacyCrono","author_uid":"3093","time":"Dec 9, 2014 @ 9:08pm","epoch":1418158980,"text":"The art is fantastic! Great effort, it's unfortunate it's not finished."},{"author_name":"vairse","author_uid":"47122","time":"Dec 9, 2014 @ 11:23pm","epoch":1418167080,"text":"I really like the concept of this one, and it got a few laughs"},{"author_name":"ripatti","author_uid":"15853","time":"Dec 10, 2014 @ 3:39am","epoch":1418182440,"text":"2cutandreil: i had to time to implement grandma's reaction; without additional key in the second dungeon it's possible to stuck, but i have nice idea how to use this key in full version of the game (in this version not implemented yet)."},{"author_name":"Knighty","author_uid":"3733","time":"Dec 10, 2014 @ 8:06am","epoch":1418198460,"text":"Very nice graphics, it's like looking at a mini-Minish Cap :p\r<br\/>I would have liked to be able to stab some enemies with my sword.\r<br\/>It's a shame you couldn't finish it in time, I would like to see it when's it's done."},{"author_name":"ynots","author_uid":"45674","time":"Dec 13, 2014 @ 8:32am","epoch":1418459220,"text":"cool.."},{"author_name":"jovoc","author_uid":"34","time":"Dec 13, 2014 @ 8:49am","epoch":1418460240,"text":"I love this so much! It's like you're playing a rom-dump. Even the text and the chars. so good. And the game itself is very fun and beautiful pixel art."},{"author_name":"Nikteddy92","author_uid":"12659","time":"Dec 13, 2014 @ 10:02am","epoch":1418464620,"text":"Even thought the game is not finished yet, I consider it one of the top tier games of the jam. \r<br\/>Nice graphic but is sad the lack of music..\r<br\/>BTW well done!"},{"author_name":"Si1ver","author_uid":"44958","time":"Dec 13, 2014 @ 11:04am","epoch":1418468340,"text":"Nice job!\r<br\/>Soooo cool ad soooo awesome! =)\r<br\/>The game also is 100% on one screen."},{"author_name":"DarkCart","author_uid":"41601","time":"Dec 13, 2014 @ 11:15am","epoch":1418469000,"text":"Interesting."},{"author_name":"Strandypants","author_uid":"46627","time":"Dec 13, 2014 @ 12:00pm","epoch":1418471700,"text":"Damn, that was fun!:D Loved your dialouge, and the game layout. Really clever with the zoom function to. I did not love the darkened screen that much, but that's just a thing of habbit I guess:D Anyways, great fun, good job!:D"},{"author_name":"FloatingGhost","author_uid":"20843","time":"Dec 14, 2014 @ 3:45pm","epoch":1418571600,"text":"Bloody hell it took me 5 minutes to reverse all the words.\r<br\/>\r<br\/>Cute\/10"},{"author_name":"gebirgsbaerbel","author_uid":"6187","time":"Dec 14, 2014 @ 4:03pm","epoch":1418572680,"text":"A whole little adventure game in one screen is a really nice idea. You even have different puzzles to solve etc. However I would have preferred, if the layout of the adventure would make a bit more sense. As it is you just had to stumble along like a clueless idiot and hope you would discover what you were looking for. Also can I already give the books to the grandma? I felt really bad for keeping them... But in general, I really liked the idea and dialogues of the game"},{"author_name":"ljdp","author_uid":"25259","time":"Dec 14, 2014 @ 4:26pm","epoch":1418574060,"text":"This is awesome, you have a good sense of humor! I can forgive it not being finished because you've achieved so much in the time. I'm curious as to why you have to map all shuffled up ;)\r<br\/>\r<br\/>Looking forward to seeing this finished."},{"author_name":"ramoncb","author_uid":"14743","time":"Dec 15, 2014 @ 1:00am","epoch":1418604900,"text":"Impressive work! Beautiful pixel art, and dialog, and so many rooms =O\r<br\/>\r<br\/>You should totally put some sound in it! Anyway, good job! =)"},{"author_name":"ncannasse","author_uid":"8497","time":"Dec 15, 2014 @ 1:20pm","epoch":1418649300,"text":"Nice, but too bad it's still far from finished."}],"images":["ld31\/15853-0dd0810905481fe7ad6b7de16a2b6bbd.jpg","ld31\/15853-d74614491934d786e88f34438d1e5afb.jpg","ld31\/15853-bf7eedf64de79b84f6e24b8b1e123278.jpg","ld31\/15853-3faa920c4e02b2c318b8b4e97404b128.jpg","ld31\/15853-e907b368c5887e0be05d0d77b172697a.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/a4ynxzbc3fp3113\/LoA_for_LD31_by_ripatti.zip?dl=0","text":"Windows (+Sources)"},{"url":"http:\/\/ripattisoftware.com\/loa\/LoA_v0.8.rar","text":"Windows v0.8 (post compo)"},{"url":"http:\/\/www.youtube.com\/watch?v=zoZkU-o0OE0","text":"Gameplay Video of v0.8"}],"metadata":{"g_key":"15517","g_author":"15853","g_event":"LD31","g_eventkey":"26","g_subevent":"JAM","g_urlkey":"15547","g_title":"The legend of Adlez: Knil's adventure","g_status":"UCHK1","g_place":"91","g_commentcount":"24","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/15853-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/15853-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/15853-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/15853-shot3.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/15853-shot4.png-eq-900-500.jpg"],"text":"The legend of Adlez: Knil's adventure\r\n\r\nSmall Zelda clone.\r\nUnfortunately not finished yet.\r\nDone 2 temples of 3...\r\nAlso it's focused on funny dialogues.\r\n\r\nYou can consider it as Compo entry in point that all code and art was created solo from scratch, but in 72 hours. Sources included just fot fun.\r\n\r\nControls: Arrows, A\r\nQ to switch display mode\r\nESC to quit\r\n\r\nWill make Linux and Mac ports a bit later.\r\nAlso maybe will make full version (all that I planned to implement) on this week.\r\n\r\nNote: I'm not native English speaker, text in the game may be awry sometimes.\r\nIT IS NOT A JOKE! If you're native English speaker you may feel\r\nphysical pain caused by my nasty grammar. So be warned!\r\n\r\nUPD from Apr 14 2015. A little bump before LD32. After a lot of work I've finished LoA v0.8.\r\nWhat I've made:\r\n- All 3 temples and all core questchains\r\n- Combat system, a lot of monsters\r\n- Saving the game\r\n- Smooth fading of the screen, a few effects\r\n- Fog of the war, now you cannot see unexplored areas\r\n- Added Music. It's ripped from anime OSTs of *monigatari and No Game No Life\r\n- More funny dialogues\r\n- A lot of bugfixes\r\n\r\nF.A.Q.\r\nQ: I need more info\r\nA: See readme.txt\r\n\r\nQ: I've stucked\r\nA: See walkthru.txt\r\n\r\nLog.\r\nDec 9 2014. Submitted compo (jam) version.\r\nDec 12 2014. Still making the full version. So many additional ideas appeared what to add!\r\nDec 29 2014. Sorry, was really busy on work and the game is still so far from finish. But I hope I'll finish it sooner or later...\r\nJan 31 2015. Improved the game for IGDC 118.\r\nApr 14 2015. Released v0.8","title":"The legend of Adlez: Knil's adventure"}