Dragon Wars by Poongothai

[raw]
made by Poongothai for LD31 (JAM)
Use Arrow keys to move guy and escape from dragon.

Feedback

BlueTheLemon
09. Dec 2014 · 17:15 UTC
IT'S NOT THE SOURCE, IT'S THE WINDOWS VERSION !
MonoS
09. Dec 2014 · 17:16 UTC
Ehm, i can't rate it :(
BlueTheLemon
09. Dec 2014 · 17:19 UTC
Congratulation for finishing this Game ! \o/
I liked the fast-paced gameplay with the die and retry aspect of it.

Aside form the fact that i seem to be able to fly, my main cncern is the lack of sound. I think it really missed some sound. Even crappy Sfx would have done the job and an epic music would have been cool.

I also liked to mash my SPACE key like a berserk.

My advice for next time : Take the time to make some sign/Feedback sound !
BlueTheLemon
09. Dec 2014 · 17:19 UTC
Can't Rate it either
pht59x
10. Dec 2014 · 14:19 UTC
Unratable: link doesn't work.
asobitech
11. Dec 2014 · 00:16 UTC
I think you need to check a few of the rating category boxes.
01rafael
11. Dec 2014 · 21:24 UTC
Yeah! Would you compile this game, the poster looks great! I have to play this game.
edve98
12. Dec 2014 · 17:06 UTC
Why would you post only source?
L0N3 W0LF
13. Dec 2014 · 16:56 UTC
I cant rate :( the game was fun tho :3
acro
14. Dec 2014 · 19:23 UTC
Unfortunately can't rate : (
pkenney
14. Dec 2014 · 21:13 UTC
Dragon wars! Was I blowing kisses at the dragon?

Good difficulty level, but obviously entry is a bit rough around the edges. Still, there's something here. I tried to cheat your game by hiding in the top left corner above the dragon, but you didn't allow that, good job.
Benjamin
16. Dec 2014 · 18:02 UTC
best score : 38600
The game is cool but you could improve it with very simple tasks :
- remove bullets once they hit the dragon. make it blink or add an animation on the impact if possible.
- make a score display ingame so we can see our progress.
Crowbeak
19. Dec 2014 · 13:06 UTC
The download keeps failing for me.
BarrensZeppelin
19. Dec 2014 · 15:29 UTC
Eh?
reverso13
24. Dec 2014 · 16:06 UTC
can't rate the game, can't play the game...
BMacIntosh
24. Dec 2014 · 23:58 UTC
Not bad, nice art.
Piscythe
29. Dec 2014 · 05:33 UTC
Huh. Note that the "source" link is actually the windows version. I liked the idea, but the execution left something to be desired. I only found out about the shooting mechanic from reading the comments, and the walking controls feel sticky. Also, when you walk into a wall, your control direction is reversed - e.g, if you hold right and slam into the right wall, you will begin walking left. I'd recommend evaluating the way you handle player movement, because it looks to me like you're using speed variables where just incrementing the x and y values would be more appropriate. (Though I haven't seen the source and can't say for sure.)