Stick Dude by Havi

[raw]
made by Havi for LD31 (COMPO)
Finally I'm done with my first LudumDare! :D
The game is far from finshed, but it's playable..

How to play:
Take out the endless enemy waves and survive for as long as possible. You have 3 weapons: pistol, shotgun and rifle. Enemies randomly spawns ammo and medkit when killed.

Controls:
A, D - move left and right
Space and W - jump
S - move down
Left mouse - shoot
Right mouse or left shift - cycle weapons

The "How To Play" part is not implemented so the button just quits the application.
I also didn't get to work on audio really, so it's crap :)

Ratings

Coolness 62% 3
Overall 3.03 733
Fun 3.33 330
Graphics 1.97 1145
Humor 2.53 520
Innovation 2.03 1148
Theme 3.39 816

Feedback

Drtizzle
08. Dec 2014 · 23:22 UTC
Holy crap those zombies are fast, i like it! The "How to play"-button crashed the game, but I figured out that I could switch weapons with RMB.

I really liked the pace and difficulty level. It's FUN and thats what games are about :)

Also nice bloodsplatter effects
Esaucm98
08. Dec 2014 · 23:26 UTC
Fun game, your blood particle effect is awesome, my best score: wave 7, after wave 6 the enemies become too fast. Also the sound effects is a little bit buggy sometimes. Very addictive game :P
chaosed0
09. Dec 2014 · 00:18 UTC
Simple fun. Could ramp up a little faster. More enemies would also be nice.
rabbit
09. Dec 2014 · 00:20 UTC
Clicking "How to Play" crashed my game.

It takes too long to get from wave to wave.

Sound is really really not good. I'm not sure what you used but look into sfxr for really easy sounds that are good.

I always had rifle ammo after a while and the game became impossibly easy.
Deft97
09. Dec 2014 · 00:26 UTC
Very fun game c:
I didn't expect much when I started it, but after a couple of seconds of playing I realized it was actually very fun. The mechanics are smooth and enjoyable.
Also, there's a small bug in the enemy AI that allows the player to survive indefinitely in the left corner of the of the second platform from the ground.
LonelyTimeLord
09. Dec 2014 · 00:26 UTC
Nice blood effects, those enemies are so fast! xD
cinderous
09. Dec 2014 · 00:29 UTC
Pretty addictive! Brings me back to my days spent on Newgrounds. I really dig the pace. Blood effect is awesome too. Hit wave 39 before I kicked the bucket.
Belvar
09. Dec 2014 · 09:03 UTC
Nice and fun game, but I didn't notice any difficulty increase so I got bored after a while. I like the weapon diversity. Graphics and audio could be better :p
Oh and I didn't know Unity did WebGL builds, more people should do that !
🎤 Havi
09. Dec 2014 · 09:10 UTC
@Belvar I used the Unity 5 beta for this game. Thats why I could do WebGL builds :)
talecrafter
09. Dec 2014 · 09:39 UTC
Great game. I love shooters.
You did a good job capturing all the essential gameplay and as everything is in place and feels good enough the game isn't hindered by the simple graphics.
lekochen
09. Dec 2014 · 09:47 UTC
Solid control, simple fun. Could be more challenging.
LostTrainDude
09. Dec 2014 · 16:11 UTC
I made it until the 10th Wave! Great pacing for a very playable entry!

Of course it's "raw" but everything seems to be working fine and the core is incredibly fun! :D

I think I'll have a look at your source code, because I really want to know how you dealt with AI and collisions!

Great job!
Zwergesel
09. Dec 2014 · 17:15 UTC
Fun, but it's too easy to stay on the bottom and kill everything with the machine gun. Would be better if dodging enemies was more important (and fewer enemies to compensate for the increased difficulty).
Logun
09. Dec 2014 · 19:45 UTC
I was writting "Maybe a too simple game" but I saw I stayed until the 25th round ^^
Simplicity is efficient :) Just had different kind of ennemies, and it could extend nicely the playability.
Waschtl
10. Dec 2014 · 12:59 UTC
Blood is cool, art is really programmer style art. Shooting doesn't feel great (watch this! https://www.youtube.com/watch?v=AJdEqssNZ-U ) and enemys don't offer any varity, so the game has no tactical variance. sadly this makes it boring after
Krz
10. Dec 2014 · 13:03 UTC
Fix the "how to play" and this will be a good game. Possibly have the bad guys a little slower to start.
JoshuaBurr
10. Dec 2014 · 13:13 UTC
I loved this game. It was a bit easy though. I go to wave 30 before giving up. I think you are given too much health and ammo so there is no chance of you dying or running out of bullets.
slarrimer
11. Dec 2014 · 03:05 UTC
Nice game! I like the blood effects.
EvanEGibbs
11. Dec 2014 · 04:04 UTC
Yeah! You finished your first jam game too! *High five* :D

It's a fun little game! I like the different weapons, jumping through platforms, it feels pretty good!

If you continue with it, I would definitely add some more variety of enemies. Also I think the health system is a little weird. I could run through a lot of zombies and hardly get hurt, not to mention so many enemies would drop resources (especially health packs). I was never low on ammo or health. I think a few hit point system (like 3-5 hearts) would fit this game better.

Overall though cool game! And an awesome first LD submission! ^^
deathray
11. Dec 2014 · 05:11 UTC
Wave 7, 30 kills on my first go. Wave 19, 192 kills once I figured out that I could switch weapons and I should stay on the high perch and be a sniper. Lots of fun!
jpmit
11. Dec 2014 · 12:55 UTC
Very good name. I like the game as well.
Backterria
13. Dec 2014 · 00:37 UTC
Fun and simple!Cool!
6DownStudios
14. Dec 2014 · 03:44 UTC
Andale! Speedy Gonzombies! Quite fun though, and nice job on the particles.
Hellequin
28. Dec 2014 · 17:22 UTC
Fun game! Pretty hard though! Anyway I like how it fits to the theme! Well done!