Pink Morning (a waterdrop's journey) by jhice
The story of a waterdrop on a window.
You have to guide the drop to "eat" other drops and grow.
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CONTROLS
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- Mouse + Click to control the water drop
- Press SPACEBAR to start
- M to mute music
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HELP & TIPS
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- You can hit borders except if you're too small
- Avoid orange hungry drops
- You start at the center of the screen
- The more big is the drop the more slow it is
- Hit the walls to reduce size and gain speed (but not to small!)
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NOTES
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- Music made with generator "Otomata" : http://www.earslap.com/page/otomata.html
- Background picture taken on Google images
- Engine : HaxeFlixel
Created by Jean-Christophe "jhice" Guinez and Ronnie "inagun" Clouet.
You have to guide the drop to "eat" other drops and grow.
--------
CONTROLS
--------
- Mouse + Click to control the water drop
- Press SPACEBAR to start
- M to mute music
-----------
HELP & TIPS
-----------
- You can hit borders except if you're too small
- Avoid orange hungry drops
- You start at the center of the screen
- The more big is the drop the more slow it is
- Hit the walls to reduce size and gain speed (but not to small!)
-----
NOTES
-----
- Music made with generator "Otomata" : http://www.earslap.com/page/otomata.html
- Background picture taken on Google images
- Engine : HaxeFlixel
Created by Jean-Christophe "jhice" Guinez and Ronnie "inagun" Clouet.
| Web (self-hosted) | http://62.210.198.81/htdocs/ld31/ |
| Web (Newgrounds) | http://www.newgrounds.com/portal/view/649862 |
| Source | http://62.210.198.81/htdocs/ld31/ld31.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=23088 |
Ratings
| Coolness | 52% | 3 |
| Overall(Jam) | 3.18 | 534 |
| Audio(Jam) | 3.03 | 386 |
| Fun(Jam) | 2.64 | 806 |
| Graphics(Jam) | 3.33 | 472 |
| Innovation(Jam) | 2.82 | 640 |
| Mood(Jam) | 3.16 | 411 |
| Theme(Jam) | 4.06 | 104 |
Concerning the difficulty, yes, there is a time to get the orb nuder control (especially when small).
Actually I can play between 10s and 1 minute (max score 63 while testing the game), so yes the difficulty level is from normal to hard ;)
Very nice ambience, it would be fun even without enemies, kind of "zen game".
Good job! :D
@SushiDestroy : I have Osmos on iPhone and yes, while making the game I thought often to Osmos, the ressemblance was not intended at the start of the project :)
Kind of "what if the drops get bigger when then touch" and so on.
Now on to your game!
Nice idea, good and simple game, though i felt the 'you' looked a bit similar to the other drops, which was quite confusing. I also felt it could use a little more feedback, maybe a bit of a warning when you get too small?
Graphics looked simple but good, audio felt a bit boring, but the mood was good!
@Gemberkoeje I send you a private message message for debug help.