The Vindicite Snowman by Goutye

[raw]
made by Goutye for LD31 (COMPO)
Linux USER => .love file AND see love2D.org to launch love2D
Windows 32bits USER and MAC => Release will be here later

To skip the beginning, PRESS J

To understand what you need to do during the INTRODUCTION, you need, maybe, to watch the "Do You Want to Build a Snowman" clip of Frozen!

To stay alive on the Bicycle, use A/D or Left/Right to keep the white circle on the middle of the white bar! (Anna is standing on the bicycle saddle :X, She can fall!)


=======================================================

This time, my game is a little bit less complicated than the last. But it remains not easy.
It is fun enough this time.

The first part is independent with the game. It's just a reference of FROZEN and the music "Do you want to build a snowman". Have fun with my voice! (Take a look at the video clip to solve this first part)

I am happy because of my random boss. Random skills. He will become harder to beat. But he can be easy if you lose some times. So it isn't really complicated.

I implemented only 50% of the functionality of my game. I need to add ten or more power for the boss. Some items for the player. And specially a moving boss. I wanted to add more arena, but it will not fit with the THEME.

I hope you will enjoy it a little bit! Time for EXAMS (Tomorrow!)

Thanks for your comment, even though it is not a compliment!

Ratings

Coolness 52% 3
Overall 2.68 1025
Audio 2.54 655
Fun 2.45 1034
Graphics 2.35 1015
Humor 2.80 354
Innovation 2.10 1126
Mood 2.41 967
Theme 2.73 1131

Feedback

dalbinblue
08. Dec 2014 · 23:25 UTC
Could not figure out how to complete the introduction. After knocking on the door and hearing you sing (nice by the way), I couldn't figure out how to continue. Good thing you put in the skip intro button.

As for the game proper, the biggest positive was the sound. Music is hard to do but you got it. The first few times defeating the boss were pretty easy; wait for the snowman to start casting as spell and then spam the hand weapon. Having a non-interrupting weapon was actually easy as you could get a bunch of hits out. I had some difficulty figuring out how to aim the weapon, but then just decided to attack from the direction it would show.

After a while it got harder to just use that same strategy, though it mostly worked. I believe I defeated the boss 5 times before dying.
NaoisTheGuardian
08. Dec 2014 · 23:39 UTC
Cool game. Smart idea to make a boss with interchangeable attributes, makes it easier to add variety. I couldn't hear the singing you told me about? Nvm, cool game, and I have to say the music fits the situations well.
Aomeas
09. Dec 2014 · 12:32 UTC
What a song :o
The game was maybe too ambitious!
🎤 Goutye
09. Dec 2014 · 12:45 UTC
Thanks for your comments! I am really happy you understood the concept of the game (Skills random, Weapon random, Music with some "random"). I think this game is really ambitious. I had no time to add more weapon, more skills for the boss. So, the boss is really "simple" until a certain number of victory (5). You need to interrupt his healing spell. But it is just the only one really interesting to interrupt.

I wanted to add more, like a big explosion, and weapon which can be more specific (Like 3 balls, a spine).

The best feature I wanted to add was the moving boss. I spent a lot of time to programm the random power system for the boss, the random weapon, the random generally. Not enough time to add cool feature to do a real game.

Moreover, I had an exam on Monday, so I stoped to programm 6h before the end. Then, the introduction is hard to understand. I would like to add something like a tutorial. I had the idea during the LD, but no time :/

I will describe How to do the Introduction =>
https://www.youtube.com/watch?v=QWbcQyePchA
You are Anna, you need to follow what Anna is doing in this clip and you will understand.
First, speak to the Elsa's door, then speak to the dolls, then speak again at the door, like the clip, and let's ride the Bicycle! You need to keep an eye on the circle on the bar else you will fall from it. And so, the next is easy, just to build a snowman! :-)

This introduction was not really funny, but I am quite happy with it.

Thanks a lot for your comments, I will try your games tonight! Don't hesitate to comment my game! I know it is not complete, and I need to learn more and more!
ViliX64
09. Dec 2014 · 16:38 UTC
It could be polished more, but nice entry :)
grid96
09. Dec 2014 · 16:40 UTC
Why do I always die on that bike? Was pretty cool till that part though...
AwesomeNuclearMonkeys
09. Dec 2014 · 16:51 UTC
I really really really appreciated the frozen part, albeit I got stuck in a wall.
The "gaming" part is nice, but the frozen one was amazing!
Also, amazing graphics and nice music. Congrats!
MechanicMoon
09. Dec 2014 · 17:15 UTC
This is frozen? Its very funny the intro, with the song, but I too cant finish it (I pressed J) The combat is very fun too, with cool idea of the snowman. Maybe as others said, the game was too ambitious, but for me, it was very fun, good job!
🎤 Goutye
09. Dec 2014 · 19:55 UTC
Thanks for your feedbacks!

For the bicycle, you just need to keep the white circle on the middle of the white bar. (With left / right or A / W).

I will precise it on my post x)

I am really happy that my frozen part is appreciate!
Grindstorm
10. Dec 2014 · 01:11 UTC
It was pretty fun but then there is not much in terms of progression.
Night
11. Dec 2014 · 15:40 UTC
Very nice intro, but gameplay is rather crude. I like that your game has an upgrade system, but boss fight is poorly visualized.
ponk
16. Dec 2014 · 22:32 UTC
Cool :)
You could speed up the attack fire rate, and health up the ☃, to make it more spicy !
XTremEive
22. Dec 2014 · 16:41 UTC
Some people just couldn't let go of the snowman theme :D. Haha.
maxmetallica
29. Dec 2014 · 20:32 UTC
nice work