Connect the Bridges by GameDevExtreme
A fast paced strategy game about connecting the worlds with bridges.
Connect the different planets with bridges, and upgrade them to avoid their destruction, but build your bridges wisely so people will use them! Don't let your money run out or you will loose!
Have fun!
Connect the different planets with bridges, and upgrade them to avoid their destruction, but build your bridges wisely so people will use them! Don't let your money run out or you will loose!
Have fun!
Ratings
| Coolness | 82% | 2 |
| Overall | 2.75 | 985 |
| Audio | 1.82 | 918 |
| Fun | 2.54 | 970 |
| Graphics | 2.29 | 1037 |
| Humor | 2.41 | 498 |
| Innovation | 3.06 | 634 |
| Mood | 2.39 | 996 |
| Theme | 3.75 | 189 |
I started the game and it was quite easy to pickup. It wasn't hard at all.
The things that were confusing is the lose scenario. I had to run out of money, I don't know if you ever can in the game. I played for 6 days and 40 hours (6 minutes?) not a single time I came close to losing. Since I can't build a bridge that I can't afford, I never reach zero and it seems if you upgrade a bridge once, it would be safe from destruction.
There was also no clear indication how bridge would cost so it was all guess work and random clicks. Not sure also how money can be generated faster but I guessed it is by connecting as much "Earths" as possible.
What I dreaded the most was the sound that played when I had no money to build/upgrade a bridge, that piece of sound was extremely annoying.
But I guess with the random generation things, one can only get what they can find.
All in all, the game was fun in the beginning and I liked the idea of the game. The game's charm wore off a little after a while, where I just let it active and did something else and returned to build a bridge here or upgrade another there.
I can see the game working out perfectly on phones where you can play in your breaks or something and with some more features to it (which I believe it is the fault of time constraints).
Good work ^_^
Good job for the theme and keep the good work on =)
Not fan of the graphics (the glow on the sprite make see the border :( ) , it could enjoy i think a more abstract look like several game. There is two main issue : we don't know the price of things so we get a lot of error message (with the annoying sound), we can't anticipate a strategic use of bridge.
It could be nice that
- connecting some planet between them bring more people (because there is more population)
- you can't connect directly certain planet for war reason, or anything else
- that travelling by a small planet reduce the amount of people
- that you have to protect building against things
- upgrade take time and block the use of the bridge
- not an infinite map, but maybe small map with an objective
You could also make visible the flow of people like in this game : http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=41282
With more understanding, i could stay hour on a game like that.
I liked the gradient glow on the planets, however the selection graphics got cut off a bit.
The error dialog for not having enough money could tell you how much more you need.