Godshunter by Mr. Chelnoque
An accidentally creepy RTS-experience.
Left mouse button to choose sailor (only one at a time!).
Right mouse button to move, use things and shoot things (you can only shoot things when high enough).
WASD to move your spotlight (only when spotlight is manned!).
Space to shoot your harpoon (only when it's manned, again)
Your harpoon is aiming in the light.
And spotlight needs recharging once for a while.
Easy!
Protips: enraged monsters are reckless; single tentacles are softer, than body (but not as soft as opened eyes!). Good luck.
Art, music: Cotton
Code, text, gamedesign: Mr. Chelnoque
Left mouse button to choose sailor (only one at a time!).
Right mouse button to move, use things and shoot things (you can only shoot things when high enough).
WASD to move your spotlight (only when spotlight is manned!).
Space to shoot your harpoon (only when it's manned, again)
Your harpoon is aiming in the light.
And spotlight needs recharging once for a while.
Easy!
Protips: enraged monsters are reckless; single tentacles are softer, than body (but not as soft as opened eyes!). Good luck.
Art, music: Cotton
Code, text, gamedesign: Mr. Chelnoque
| Windows | http://gamejolt.com/games/godshunter/download-distribution/35589/?os=windows |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=21210 |
Ratings
| Coolness | 82% | 2 |
| Overall(Jam) | 3.46 | 204 |
| Audio(Jam) | 3.44 | 201 |
| Fun(Jam) | 3.17 | 306 |
| Graphics(Jam) | 3.84 | 199 |
| Humor(Jam) | 2.33 | 422 |
| Innovation(Jam) | 3.45 | 177 |
| Mood(Jam) | 3.73 | 104 |
| Theme(Jam) | 2.48 | 619 |
Also i liked the concent cause there's something in these tiny RTS!
Also I never got the spotlight to work. I couldn't see it. I assume some of the other stations were for the spotlight... I manned them but nothing happened.
Looks and sounds great tho :)
Is the harpoon dude supposed to be immune to the tentacle strike?
Just before I lost at one point, the game wouldn't let me do anything for about 20 seconds. Could be a bug.
Also, I loved that you incorporated some philosophic dialogue at the beginning. The whole purpose of my game was about my worldview, which is probably in contradiction to yours, but it's cool to see people's ideas implemented into their games!
Hovewer I have to apologize to you for all that bugs and hardness. We have no time to make a proper work on bugfix and balancing, and, what is worse, we have no time and strenght to do this anytime soon (my code is a mess, lol).
So if you encounter a bug, I can advise you nothing better than to restart the game.
But, I hope, the game still can be quite enjoyable.
Took me a while to figure out what to do, and how to shoot the harpoon and stuff. At first I just took some guns (?) and shot at the beast, then I tried to rescue the ones in the water, which seemed unecessary once I got how to use the harpoon. Then it is really cool. I shot all it's eyes, it used 5 tentacles at once and smashed the ship. I did not defeat the beast, but the game, since it then crashed :D
Enjoyed it very much. (by Alvar)
It was awesome. Theme is light though.
The sounds are also a little too loud, and in particular the starting growly sounds are way too loud, and they cut eachother off which doesn't sound very good. The music's alright. Not sure about theme connection.
The graphics though are where this game really shines though (despite the control difficulties), they're very, very cool, 5/5 for them.
Anssi@MooseflyGames