Space Transport Tycoon by BMacIntosh
A game in 48 hours by Brian MacIntosh and Justin Britch. Made in HTML5 using ThreeJS
Set up manufacturing and shipping pipelines to build a thriving interstellar economy. Explore uncharted systems in search of rare an valuable materials. Control the spice.
CAN'T FIGURE OUT WHAT TO DO?
First read the in-game help (at the top-right of the screen). Then, find a planet with a blue Manufacturing circle next to it. Try to move the appropriate materials there to manufacture that good. Ultimately, your goal is to move the goods in the red Demand circles to those planets to sell them.
Set up manufacturing and shipping pipelines to build a thriving interstellar economy. Explore uncharted systems in search of rare an valuable materials. Control the spice.
CAN'T FIGURE OUT WHAT TO DO?
First read the in-game help (at the top-right of the screen). Then, find a planet with a blue Manufacturing circle next to it. Try to move the appropriate materials there to manufacture that good. Ultimately, your goal is to move the goods in the red Demand circles to those planets to sell them.
| Web | http://brianmacintosh.com/projects/ld30/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=15030 |
Ratings
| Coolness | 84% | 2 |
| Overall(Jam) | 3.06 | 487 |
| Audio(Jam) | 1.83 | 629 |
| Fun(Jam) | 2.64 | 597 |
| Graphics(Jam) | 2.98 | 532 |
| Humor(Jam) | 2.13 | 487 |
| Innovation(Jam) | 3.11 | 345 |
| Mood(Jam) | 2.61 | 618 |
| Theme(Jam) | 3.76 | 99 |
I liked the financial and exploration aspects the most. This is my favorite type of game, I would love to see more if you continue it.
It would be good to have some audio feedback as well as a button to plot out roots as opposed to selecting planets and connecting them through text buttons.
Nice idea though, I hope it gets developed further!
I walked away for a while, and when I came back I had $430000 somehow
Also, you need to add "Nothing" option to export/import selects.