Interplanetary by mactinite
Nothing connects people like logistics.
Synopsis
Delivering cargo in space is a dangerous job, you happen to work in the most dangerous quadrant. Deliver cargo you take back from the space pirates and connect these worlds through logistics!
I made this using the Unity 4.6 beta and the new GUI that came along with that. As an effect of that the web player build may not work for some of you guys, if not I encourage you to download the standalone player.
Synopsis
Delivering cargo in space is a dangerous job, you happen to work in the most dangerous quadrant. Deliver cargo you take back from the space pirates and connect these worlds through logistics!
I made this using the Unity 4.6 beta and the new GUI that came along with that. As an effect of that the web player build may not work for some of you guys, if not I encourage you to download the standalone player.
Ratings
| Coolness | 77% | 2 |
| Overall | 3.47 | 297 |
| Audio | 3.88 | 38 |
| Fun | 3.30 | 334 |
| Graphics | 3.55 | 284 |
| Humor | 2.45 | 476 |
| Innovation | 2.82 | 810 |
| Mood | 3.26 | 331 |
| Theme | 3.27 | 546 |
Nice graphics and UI. Is new unity UI great to work with? Is it better then ngui?
Despite how well you've pulled this off, it's not an incredibly innovative concept, but that's worth overlooking.
Very impressive.
I liked the map overview, but I almost never spotted my own ship. Some sort of marker would be helpful :)
I didn't mind the difficulty too much. Really love the music, and the art-style is pretty cool too.
It feels like smugglers run in space :P
Only managed to make one delivery. Fighting the enemies is fun though, you have to do some reasonable maneuvering and also look out for the cargo they drop. Fluid gameplay.