Spejsbryggan by lightsoda
You connect platforms from point A to point B to get the little cubes where they need to go.
Check in-game help for more info on how to play.
If you have trouble building score, try building a bridge loop to stack up some easy points!
Check in-game help for more info on how to play.
If you have trouble building score, try building a bridge loop to stack up some easy points!
| Web (Flash) | http://keewee.se/ld30/ |
| Video of gameplay | https://www.youtube.com/watch?v=mthDaO-CLWs |
| Source | https://github.com/lightsoda/LD30 |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=19698 |
Ratings
| Coolness | 45% | 1426 |
| Overall | 2.92 | 847 |
| Audio | 3.75 | 56 |
| Fun | 2.58 | 950 |
| Graphics | 3.78 | 180 |
| Innovation | 3.54 | 266 |
| Mood | 3.33 | 272 |
| Theme | 3.35 | 485 |
Any Introductionary Help (besides the help)?
Graphics and Audio are amazing!
A bit difficult to "get" the game.
But after a few tries i'm there...
Also I thought that the green arrows in the corner where some kind of decoration at first and that the bridge decay/pixel dissolve was a texture mapping glitch. An idea I got would be to replace the bridge graphics with a line of those (floating) green arrows (repeating like <<<<<)... I think that would have looked a lot cleaner and kept the tight abstract style even more streamlined.
Very good game with lots of potential for expansion when you grasp the mechanics. It just need some more trimming and user testing :)
Cons: A bit confusing
I experienced some mouse movement lag, other than that it felt like a solid entry. I began by just building bridges on the start island, I'm not sure that was meant to be possible?