Dino X by NEETsoftLD
Dino X is a game all about skateboarding down a mountain as a dinosaur.
Made by NEETsoft.
Controls:
WASD or arrow keys to move
Space to jump
P or pause to pause
Escape to quit
Production details:
Done in C++ with SDL
3 person team, programmer, sound/music, artist
1 person second attempt at LD, 2 people first time LD
Made by NEETsoft.
Controls:
WASD or arrow keys to move
Space to jump
P or pause to pause
Escape to quit
Production details:
Done in C++ with SDL
3 person team, programmer, sound/music, artist
1 person second attempt at LD, 2 people first time LD
| Windows Dropbox | https://www.dropbox.com/s/logxh3gaucdyjh3/DinoX.zip?dl=0 |
| Windows Mega | https://mega.nz/#!bA1EHagB!7QMPNuChYO0XBUtjIXq7QX2zVdU8id7xru-4O-3sei4 |
| Source Code Dropbox | https://www.dropbox.com/s/wwk76sd1zsc2ppx/code.zip?dl=0 |
| Source Code Mega | https://mega.nz/#!KV832RpB!cYG0WV4bTFiuwA7-IMmHfPgX0JZboLhzBtIt6unyEOo |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=113498 |
- Vicky
A odd thing was that, when I drove fast the birds and the falling eggs kept their speed and only when they hit the ground the eggs accelerated. I enjoyed it
The first is that everything is simply too fast. There is little time to react to many things, so the whole thing feels a little like luck.
The other is that if you hold forwards there is little to no skill needed. Maybe a system of acceleration relative to the lava, where rocks slow you down and you need to move into the screen to speed up?
Another small thing is that I think the mountain parallax in the background should be a little faster, to give more feeling of movement.
A post-jam version with some tweaked gameplay could really shine.
Good work overall.
I really liked the graphics but, as others have already pointed out, it's kinda too easy/unbalanced... And if the player don't hold D, everything happen too fast and it's really hard to react to anything...