Dino X by NEETsoftLD

[raw]
made by NEETsoftLD for LD36 (JAM)
Dino X is a game all about skateboarding down a mountain as a dinosaur.
Made by NEETsoft.

Controls:
WASD or arrow keys to move
Space to jump
P or pause to pause
Escape to quit

Production details:
Done in C++ with SDL
3 person team, programmer, sound/music, artist
1 person second attempt at LD, 2 people first time LD

Feedback

Mettra
30. Aug 2016 · 07:09 UTC
Everything goes by so fast! The sprites are pretty cool. And the music is nice and funky.
Draint
30. Aug 2016 · 08:14 UTC
Nice Idea, cute graphics and cool music. A tiny bit to fast but it is fun to play and not unfair thanks to the health packs.
Nichii
30. Aug 2016 · 09:28 UTC
Art work is pretty well done, the view from this perspective is hard to determine where you are riding and what you are hitting. It seems to be impossible to lose the game since you can just hold down D and let him slide and pick up health along the way. Also too much going on to the point where I stopped caring to avoid them lol. Good job with the music and the sfx though. This game has potential, would be cool if you build up on it.
TeamEagle
30. Aug 2016 · 12:29 UTC
The art and music is great, the gameplay is just a little to fast for me.
Whitepot Studios
30. Aug 2016 · 21:14 UTC
Reminded me a bit of dino run but with skateboards :D Loved the music and art style, just everything was whizzing by a little too quickly and making it difficult to play for a long time. Keep it going!

- Vicky
Geruhn
31. Aug 2016 · 12:34 UTC
NIce game, well polished and cool soundtrack
A odd thing was that, when I drove fast the birds and the falling eggs kept their speed and only when they hit the ground the eggs accelerated. I enjoyed it
Kazik_210
31. Aug 2016 · 20:50 UTC
I like this soundtrack. Awesome idea but for me game is too fast, my eyes hurts and i can't focus on anything during game :<
epb9000
01. Sep 2016 · 06:39 UTC
That song is now probably stuck in my head for the next few hours, haha. I kept going quite a while, though a little slower so I could actually dodge things more often would be cool. I found that holding down the right (or D) keys could let me basically play for however long I wanted.
TerraCottaFrog
02. Sep 2016 · 03:45 UTC
I really love the graphics and especially the music, but there are a few large flaws in the gameplay.

The first is that everything is simply too fast. There is little time to react to many things, so the whole thing feels a little like luck.

The other is that if you hold forwards there is little to no skill needed. Maybe a system of acceleration relative to the lava, where rocks slow you down and you need to move into the screen to speed up?

Another small thing is that I think the mountain parallax in the background should be a little faster, to give more feeling of movement.

A post-jam version with some tweaked gameplay could really shine.

Good work overall.
Fisher007
02. Sep 2016 · 22:49 UTC
It looks funny, the graphics are great. Although it's really hard to play.
GFM
10. Sep 2016 · 21:31 UTC
It's always nice to find another SDL2 user. :)

I really liked the graphics but, as others have already pointed out, it's kinda too easy/unbalanced... And if the player don't hold D, everything happen too fast and it's really hard to react to anything...