{"author_link":"\/author\/alobker\/","author_name":"ALobker","author_uid":"31811","comments":[{"author_name":"John Drury","author_uid":"22999","time":"Aug 25, 2014 @ 10:31pm","epoch":1409005560,"text":"Pushing the ball around made me lol"},{"author_name":"liquidminduk","author_uid":"37631","time":"Aug 30, 2014 @ 12:18pm","epoch":1409400780,"text":"loved the vector style trees!\r<br\/>Would be nice to see a more consistent art style throughout the game though, as the trees compared to other parts of the game looked a little out of place"},{"author_name":"kaa","author_uid":"39491","time":"Aug 30, 2014 @ 12:48pm","epoch":1409402580,"text":"Very cute concept! Trees are beautiful."},{"author_name":"Naytron","author_uid":"38665","time":"Aug 30, 2014 @ 12:51pm","epoch":1409402760,"text":"Nice entry... didn't really understand what i was doing but had a nice time wandering around. Good job for putting in multi-player!"},{"author_name":"hoyt hoy","author_uid":"27144","time":"Aug 30, 2014 @ 12:54pm","epoch":1409402940,"text":"This control is to difficult! Ctrl is too far of enter, and enter is a bad choice to use with button.\r<br\/>The game is a little confused and I didn't get how complete the missions :\/\r<br\/>BUT, I like to play football :)"},{"author_name":"Kayelgee","author_uid":"15267","time":"Aug 30, 2014 @ 12:55pm","epoch":1409403000,"text":"Does this game have an ending? I had 100% but the game didn't finish. I didn't read the missions I just ran around in a circle talking to everyone which finished all missions eventually."},{"author_name":"ALobker","author_uid":"31811","time":"Aug 30, 2014 @ 1:09pm","epoch":1409403840,"text":"@kaa: The trees were made in blender. They are simply a combination of a shape called icosahedron and a cylinder.\r<br\/>\r<br\/>@hoythoy: (R)Ctrl and Enter are really close on my keyboard, there's just a shift between them. To complete missions, talk to all the characters. They will tell you what to do.\r<br\/>\r<br\/>@Kayelgee: There's no ending, mostly because lack of time."},{"author_name":"Tosic","author_uid":"35464","time":"Aug 30, 2014 @ 1:52pm","epoch":1409406420,"text":"Nice and innovative, although there were some bugs (a dude turning around all the time and I was sliding down all the time), also no sound in the game :(\r<br\/>But I like the graphics and the icospheres you used for trees! :D"},{"author_name":"kristof","author_uid":"11354","time":"Aug 30, 2014 @ 2:10pm","epoch":1409407500,"text":"The gameplay is a bit one dimensional and an ending screen would have made it a bit more round. But still, nice work."},{"author_name":"Dry Tree","author_uid":"5357","time":"Aug 31, 2014 @ 12:35pm","epoch":1409488200,"text":"it would be nice to have an indication of where your current mission goals are - like direction markers at the edge of the window, or something. also some audio would make a lot of difference. good work overall though :)"},{"author_name":"ALobker","author_uid":"31811","time":"Sep 6, 2014 @ 9:12am","epoch":1409994420,"text":"@Tosic: The physics are standard unity. Either they don't work properly or I don't know how to use them.\r<br\/>\r<br\/>@Dry Tree: We did not place markers on purpose, exploring is part of the fun!"},{"author_name":"Hippolyta","author_uid":"32967","time":"Sep 6, 2014 @ 10:16am","epoch":1409998260,"text":"Good idea with the multi-player!\r<br\/>The graphics looks inconsistent and some (walk) animations would be great ;-)\r<br\/>But a nice starting point for a real game!"},{"author_name":"spacedoubt","author_uid":"39200","time":"Sep 13, 2014 @ 2:47am","epoch":1410576120,"text":"Super cool! I dug this one."},{"author_name":"spacedoubt","author_uid":"39200","time":"Sep 13, 2014 @ 2:50am","epoch":1410576300,"text":"oh yeah, meant to say, I can't believe no one's commented on the tardis. I wanted to get in that thing so bad!"}],"images":["ld30\/31811-5ceea5c21583a5ca03c60f7c2e8d7a26.jpg","ld30\/31811-3c9875b3fd3aef85c08c8a025fcf3791.jpg","ld30\/31811-77e886c9162a3dcc4b84b850ed024605.jpg","ld30\/31811-19b5ff58015ad4ed682fea59623138e2.jpg","ld30\/31811-ac8a835d8e30255912ab9c9757fb9a18.jpg"],"links":[{"url":"http:\/\/dl.dropboxusercontent.com\/u\/42780052\/Ludum_dare_30\/index.html","text":"Web"},{"url":"http:\/\/dl.dropboxusercontent.com\/u\/42780052\/Ludum_dare_30\/StrangersFromSpaceWin.zip","text":"Windows"},{"url":"http:\/\/dl.dropboxusercontent.com\/u\/42780052\/Ludum_dare_30\/StrangersFromSpaceSrc.zip","text":"Source"}],"metadata":{"g_key":"15701","g_author":"31811","g_event":"LD30","g_eventkey":"24","g_subevent":"JAM","g_urlkey":"15731","g_title":"Strangers From Space","g_status":"UCHK1","g_place":"757","g_commentcount":"14","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/31811-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/31811-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/31811-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/31811-shot3.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/31811-shot4.png-eq-900-500.jpg"],"text":"Your ship has crashed in an earth village. Because your crash has caused destruction, the people in the town are angry with you. You must help the townspeople to earn their gratitude.\r\n\r\n\r\nControls\r\nPlayer 1: Arrow keys, Enter (interact), Ctrl (mission log)\r\nPlayer 2: WASD, 1 (interact), 2 (mission log)\r\nPlayer 3: Controller, A (interact), Y (mission log)\r\nPlayer 4: Controller 2, A (interact), Y (mission log)\r\n\r\n\r\nCreated by:\r\nAntony Lobker - Programming\r\nLucas Lobker - Design \/ Art\r\nIvo de Vetten - Models\r\nGijsbert Gelauff - Moral support\r\n\r\n\r\nCreated in Unity. Mac and Linux versions can be compiled from source.\r\n\r\n\r\nPS: We were doing something else on saturday evening. Guess what it is.","title":"Strangers From Space"}