Moebius Racer by Brian Crick
Racing on a moebius strip.
WASD to move.
As usual for my stuff, you can't win... or lose... or restart. But hopefully it's pretty. ;)
WASD to move.
As usual for my stuff, you can't win... or lose... or restart. But hopefully it's pretty. ;)
| Web | http://www.oogby.com/ludumdare2014/Build.html |
| Source | http://www.oogby.com/ludumdare2014/ludumdare2014.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=14540 |
Ratings
| Coolness | 32% | 1767 |
| Overall | 2.95 | 816 |
| Audio | 3.50 | 139 |
| Fun | 2.84 | 739 |
| Graphics | 4.21 | 51 |
| Innovation | 3.06 | 634 |
| Mood | 3.50 | 166 |
| Theme | 2.56 | 965 |
X is a number from -1 to 1 where -1 means you're on the left side of the track, and 1 is the right side; y is your height above the track (which is constant) and z is your distance traveled in laps. So moving is just a matter of incrementing Z by your speed and adjusting X based on pressing A or D. Then, every frame, I convert that coordinate system to a real world coordinate system where Z controls both your position going around the circular track and the twist of the track relative to the horizon.
(Ok that was a bit convoluted I guess... hope that makes sense.)