Sol by pikkpoiss

[raw]
made by pikkpoiss for LD30 (JAM)
In Sol you are trying to populate a solar system with life. You can place Earth-like planets in orbit around a star. Each planet pulls on the others so you must deftly balance the gravity wells of every object in the system.

Please contact twitter.com/kurrik if you have any issues with these builds! We want to make sure as many people get a chance to play as possible! If it doesn't work for you, let us know!

Ratings

Coolness 87% 2
Overall(Jam) 3.66 116
Audio(Jam) 3.19 329
Fun(Jam) 3.71 65
Graphics(Jam) 3.14 478
Humor(Jam) 2.97 186
Innovation(Jam) 3.67 91
Mood(Jam) 3.58 147
Theme(Jam) 3.16 387

Feedback

yodamaster
27. Aug 2014 · 15:22 UTC
Cool concept, like it! Really interesting to create planets this way and see them dying, haha.
Tosic
27. Aug 2014 · 18:38 UTC
No windows... :(, looked nice, though!
elemel
27. Aug 2014 · 21:36 UTC
Best so far! There should be some visual feedback while dragging the mouse.
nerd burglars
27. Aug 2014 · 21:45 UTC
This game made me feel way more powerful than I actually am! XD Great entry!
jesterswilde
29. Aug 2014 · 01:37 UTC
Really cool game. Simple and well designed. I also enjoyed all the various names.
Aevek
29. Aug 2014 · 04:01 UTC
Finding it hard to find anything to suggest as an improvement here. Really cool game. Been playing for a good 15 minutes so far. I guess one suggestion I have is stacked goals, like "10000 souls spread over 3 planets", because it's easy to get it on one planet. If anything I want to complain that this game is taking time I could be using to play more entries because I don't want to stop playing it.
uvwar
29. Aug 2014 · 05:02 UTC
I love this. Maybe just a bigger map and perhaps a sort of accretion disc/ring phase might be interesting as things are created and destroyed, so that it isn't instant. One of my fav games!
RetroEpic
29. Aug 2014 · 15:39 UTC
Surprisingly engaging. I liked it quite a bit.
Aifryz
29. Aug 2014 · 17:46 UTC
Quite nice game. Mechanics feel good, it's a great feeling having 100k population in a 3 planet system. Bonus points for Skaro :D Good job!
udo
29. Aug 2014 · 17:55 UTC
I liked playing this, thanks for making a OS X version! Just when I had a good, stable system with several planets going (finally!) the end came very abruptly ;)
reheated
29. Aug 2014 · 18:34 UTC
Fun and creative idea, I really enjoyed it. The music works perfectly.

[SPOILER?] With a lot of luck I managed to get 1M people but I couldn't bring the planet into the sun, I tried a lot. [/SPOILER]
01F0
29. Aug 2014 · 19:21 UTC
Hi!

I feel like such an asshole god when I create a planet which is annually set on fire, causing hundreds of people to perish in flames. :(

Very nice game and a really interesting idea. I love the music, really sets the mood. It is really addicting, and the gameplay based on finger/movement precision is really enjoyable.

Great work!!
Dohan
29. Aug 2014 · 19:53 UTC
Fun game, I've enjoyed it a lot! Funnier if you manage to get Hoth on fire, lol.
Lvyn
30. Aug 2014 · 09:10 UTC
Fun game ! great interpretation ! did 926415 with one planet xD !
reecpj
30. Aug 2014 · 10:16 UTC
Brilliant job, love the gameplay, graphics and names of planets! Impressive you did it in OpenGL in a short time!
mess110
30. Aug 2014 · 16:40 UTC
gj
RFMTeam
30. Aug 2014 · 16:54 UTC
really fun to try to keep as many sable planets as possible
borgi
30. Aug 2014 · 17:20 UTC
Cool concept! It was a bit hard to create more then 2 planets without colliding them :D
DalsGames
30. Aug 2014 · 19:15 UTC
Very nice and simple game. I liked the gameplay and the mood was great.
SnoringFrog
30. Aug 2014 · 21:19 UTC
Pretty neat game. I liked it.
Xanjos
30. Aug 2014 · 21:20 UTC
Really loved the concept of having to create new planets to appease a sentient sun and the objectives keeps the gameplay very fresh.
kibertoad
01. Sep 2014 · 16:45 UTC
Ok, this was probably the single most unreasonably cruel game I've ever played in my life. In a good way. Great entry, would definitely benefit from a full-screen mode. Also, bigger numbers. Billions are generally more fun to burn then hundreds and thousands.
Snicklodocus
04. Sep 2014 · 01:54 UTC
One of my favorites so far. I loved the concept, graphics, and sound! I was able to get a planet to be stable, and reach 30k population; but a rather large asteroid eventually hit it haha. Great job!
Arakade
05. Sep 2014 · 09:43 UTC
Wanted to try but got error (below). Perhaps my graphics card is not able to provide something your game needs?

65543: WGL: OpenGL profile requested but WGL_ARB_create_context_profile is unavailable
panic: Can't create window.

goroutine 1 [running]:
runtime.panic(0x5ac4e0, 0xc0840033a0)
C:/Users/ADMINI~1/AppData/Local/Temp/2/makerelease250988475/go/src/pkg/runtime/panic.c:266 +0xc8
main.main()
c:/Users/stepharne/workspace/ld30/src/main.go:129 +0x84

goroutine 3 [syscall]:
runtime.goexit()
C:/Users/ADMINI~1/AppData/Local/Temp/2/makerelease250988475/go/src/pkg/runtime/proc.c:1394
Rehacked
05. Sep 2014 · 12:25 UTC
isnt there any windows 32 version?
torvik88
14. Sep 2014 · 07:15 UTC
Great game! You had a ruff childhood or how else it would explain the cruelty of this game. Joking aside, you executed the game very well, nice balance and wonderful gameplay. Cheers, mate! :D
porglezomp
15. Sep 2014 · 04:05 UTC
All those people who can survive 4000ºF are tough!

Seriously fun game. It's beautiful, it's the right balance of difficulty, it has great dialogue (what little there is from the sun), the planet animations are kind of funny, the music is excellent. I think you'll be getting 5 stars on everything but the theme!
porglezomp
15. Sep 2014 · 04:08 UTC
Also, +10000 points for Kerbal.
porglezomp
15. Sep 2014 · 04:11 UTC
Just a suggestion that I think would make things more fun: Make planet collisions not destroy the planets, just make it a bigger planet with the combined momentum, and kill all the people.
masterhyjinx
16. Sep 2014 · 00:52 UTC
Grunedar. It ruled for millenia. 60k+ people... until one day... Keith Moon, which seemingly game out of no where, destabilized Grunedar and sent it on a journey to the stars....

I really like this concept! I wonder if you'd make it a full arcade style game or even a puzzle game where you have to play with how you put things in orbit to win.