Inbetween Lands of Grass by From Smiling

[raw]
made by From Smiling for LD30 (COMPO)
[ CONTROLS ]

Movement - ARROW KEYS
To Box Storage - R


[ Inbetween a Land of Grass ]

A small earthquake has shaken up the area around VALLEY 8 & VALLEY 7!
All of their boxes are mixed up. They could use some help!
Also this one person broke a lot of glass somehow?


[ NOTES ]

This is a complete game, it's just pretty tough~! You can win, it is possible!
` u')b Just remember the theme and then tinker a bunch!
I suggest getting a pen and paper or using screenshots.

*TIPS
-The Box Storage is IMPORTANT
-Really try to remember the theme
-Mess around with all of the rooms, not just two!

Thanks for playing and any feedback!
This is my first Ludum Dare.
It was a lot of fun!
' u '

- Taylor (@fromsmiling)

Game was made in Unity (Free) without any libraries.
Art was made in Pyxel Edit!

Ratings

Coolness 46% 1364
Overall 3.23 536
Fun 2.72 830
Graphics 4.48 13
Humor 2.04 761
Innovation 3.29 458
Mood 3.27 320
Theme 3.52 355

Feedback

tiff
25. Aug 2014 · 05:51 UTC
Great use of the concept.
sharpcoder
25. Aug 2014 · 05:55 UTC
Amazing art. This is a really nice game. Good job!
micdoodle8
25. Aug 2014 · 05:58 UTC
Nice Job, I really like the pixel art in this one :)
ninjascript
25. Aug 2014 · 05:58 UTC
I like the graphics, but I can't seem to do anything? Are you meant to be able to move boxes between areas somehow? I think I managed to get a letter into the letter box but it exploded.
TijmenTio
25. Aug 2014 · 06:03 UTC
I'm stuck :( ...I think... the graphical style is really sweet though! Congratulations with your first LD :)
nxT
25. Aug 2014 · 07:24 UTC
Really tricky - it looks great!
shasharala
25. Aug 2014 · 07:25 UTC
Oh that is really neat! And super cute!
I really like how our friendly protagonist appears to be hopping from foot to foot.
zapaman
25. Aug 2014 · 07:27 UTC
Graphics look sweet as hell. Well done for your first Ludumdare, well done indeed.
Alexandre Szybiak
25. Aug 2014 · 07:34 UTC
Adorable graphics. But I got really stuck... maybe give us more hint ?
Franklins Ghost
25. Aug 2014 · 11:28 UTC
Beautiful art and great job on first entry. The colours used set the mood really well but did find the text difficult to read at times
chriskdev
25. Aug 2014 · 13:11 UTC
Wow, amazing art style! Looks really great and is fun to play.
Hyoga-3D
25. Aug 2014 · 14:44 UTC
Graphics are very nice, great work.
DragonXVI
25. Aug 2014 · 18:51 UTC
Great visual style. Managed to loosely figure out how to change things, but didn't get much further after that.
MrTedders
25. Aug 2014 · 18:54 UTC
Wasn't quite sure how to beat the game but I loved the art style!
TautNerve
25. Aug 2014 · 21:32 UTC
Loved the graphics and overall aesthetic.
I thought that I figured out the main mechanic
but couldn't quite figure out why some boxes
vanished while others turned into trees.
I restarted the game a few times but couldn't manage
to create a free path to complete it.
The real fun for me was actually to try and figure out the secret behind the game's mechanic, it was like solving a really good puzzle / riddle.
ehtd
25. Aug 2014 · 22:59 UTC
Beautiful graphics. It will be nice a way to move between areas without having to walk.
saampahlavan
26. Aug 2014 · 02:22 UTC
great visuals, but not enough feedback to understand what's going on.
Canyon
26. Aug 2014 · 02:34 UTC
I couldn't move any boxes into storage, they just got stuck at the exit. But graphics 5 stars!
Incredible Ape
26. Aug 2014 · 18:17 UTC
Looks great, but I couldn't figure out what to do at all after about 10 minutes of running around. Sound/music would have been nice too.
Hypnohustla
26. Aug 2014 · 19:47 UTC
Very pretty game. Can't figure out what to do tho. :D
Victory Garden
27. Aug 2014 · 08:21 UTC
Beautiful graphics... I could get somewhere, but I just couldn't figure out what was supposed to go where, or really determine how I was influencing the scenes. I think a game with more stages or something might have worked better... as-is I felt like there was a solution, but that I was being punished for not wanting to sit down and go through the tedium of graph paper. Plus, any time I managed to do anything, it would all reset... !! It was just a bit too much.

Thank you for the game! I'm looking forward to seeing you next Ludum Dare :]
ruerob
27. Aug 2014 · 21:12 UTC
Thank you for your entry, but somehow I didn't get through. Your graphics are very nice.
John Drury
27. Aug 2014 · 23:38 UTC
Art is amazing! really warm colors
jsspiegel
29. Aug 2014 · 00:50 UTC
At first I was super confused... then after reading through the comments I thought I figured out what to do, but couldn't get it to work predictably. You have guts for making such a difficult mechanic, which I both love and hate you for. The art is top notch, but some music would've helped a lot. I really wanted to help those people... :'(
Snicklodocus
29. Aug 2014 · 20:17 UTC
Pretty confusing. I felt like I was beginning to understand but then something would work differently! Still, I had fun exploring the world! Beautiful graphics and great mood.
Praron
30. Aug 2014 · 05:34 UTC
I don't know how to play in this, but nice graphic and really good game. But font is not very good, hard to read D:
nesis
03. Sep 2014 · 18:01 UTC
Great idea for a game mechanic. Very nice graphics, especially the colour palette and character design.

A later version would benefit from a more direct demonstration of how the box room affects the outside world. One way this could be done is by starting the player off with a much simpler level (one box room, one outside area, with limited kinds of boxes and obstacles), then gradually introducing more kinds of boxes and obstacles to accentuate their difference from the previously known ones.
xrm0
06. Sep 2014 · 10:51 UTC
Well, don't know what to do!
01010111
14. Sep 2014 · 22:49 UTC
Wasn't really sure how to work things, but I love the art! Amazing job with the characters!
Lokarunith
15. Sep 2014 · 21:58 UTC
Brilliant game. Understanding the mechanics was a true challenge, after exploring for half an hour I began to understand how it worked and after another 15 min. I fully understood the mechanics. A very well tought game.