Unknown by Harsay
This game was made with Unreal Engine 4.
==
HOW TO PLAY:
RUN "CLICK TO PLAY" FILE or go to LudumDare30\Binaries\Win32 and run the exe file.
==
Controls:
WSAD and mouse
ALT+F4 to quit game
==
My first game made using this engine.
I wish I had more time (game was done in 1 day)
so I could make this game longer and more polished.
It's a thirdperson platformer. Discover the parts of unknown white world.
Black represents known, white unknown.
Music "Glacial Sprites" by hjhkbn(http://www.newgrounds.com/audio/listen/585803)
==
HOW TO PLAY:
RUN "CLICK TO PLAY" FILE or go to LudumDare30\Binaries\Win32 and run the exe file.
==
Controls:
WSAD and mouse
ALT+F4 to quit game
==
My first game made using this engine.
I wish I had more time (game was done in 1 day)
so I could make this game longer and more polished.
It's a thirdperson platformer. Discover the parts of unknown white world.
Black represents known, white unknown.
Music "Glacial Sprites" by hjhkbn(http://www.newgrounds.com/audio/listen/585803)
| Windows (32bit) (dropbox) | https://www.dropbox.com/s/af48odouyocz5oe/Unknown-LD30-win32.zip?dl=0 |
| Visual C++ Redist (required) | http://www.microsoft.com/en-us/download/details.aspx?id=40784 |
| DirectX (required) | http://www.microsoft.com/en-us/download/details.aspx?id=35 |
| Windows (32bit) (google drive) | http://goo.gl/S7viKW |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=17616 |
Ratings
| Coolness | 46% | 1364 |
| Overall(Jam) | 2.80 | 638 |
| Audio(Jam) | 3.04 | 392 |
| Fun(Jam) | 2.46 | 667 |
| Graphics(Jam) | 3.00 | 518 |
| Innovation(Jam) | 3.17 | 303 |
| Mood(Jam) | 3.13 | 354 |
| Theme(Jam) | 2.54 | 606 |
http://www.microsoft.com/en-us/download/details.aspx?id=35
And also this Visual C++ Redistributable (the x86 version).
http://www.microsoft.com/en-us/download/details.aspx?id=40784
Does UE4 let you do a build that includes these automatically?
Not my area but it looks like you need to include the visual studio redistributables.
The two fallthrough black boxes were a bit confusing being so close to the start position, but otherwise once things started clicking it was fun.
Overall great concept, great potential.