Level-Sync by chongdashu
A simple puzzle game that I thought about when seeing the theme. It's best to try it out for yourself so that I don't give away too much.
Unfortunately, given extremely tight time constraints, it only contains one level. It was also the first time using Haxe-Flixel, which was an interesting learning experience in itself.
All the same, I hope you enjoy it!
Request: If you do play it, I would love to know how long it took to solve the puzzles. After playing it over numerous times while testing, it has become difficult for me to gauge the level of difficulty. Thanks!
Unfortunately, given extremely tight time constraints, it only contains one level. It was also the first time using Haxe-Flixel, which was an interesting learning experience in itself.
All the same, I hope you enjoy it!
Request: If you do play it, I would love to know how long it took to solve the puzzles. After playing it over numerous times while testing, it has become difficult for me to gauge the level of difficulty. Thanks!
| Web | http://chongdashu.itch.io/level-sync |
| Source | https://github.com/chongdashu/ludam-dare-30 |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=21248 |
Ratings
| Coolness | 49% | 1204 |
| Overall | 3.55 | 241 |
| Fun | 3.77 | 87 |
| Graphics | 3.09 | 569 |
| Innovation | 4.44 | 7 |
| Mood | 2.77 | 745 |
| Theme | 4.22 | 22 |
I found this level easy (compared to what could be done with the mechanic), it would fit nicely in a tutorial
The text on the buttons is a bit tiny though
(My time was 1:36)
I enjoyed.
First time ended at 1:46. It took me a while to understand what was going on and how to solve it, so it took 13 seconds the second time :)
Make more levels! Would love to see a lot more of this.
Its a great mechanic for theme which is quite a innovative idea. I would say this level was a bit easy but it was good for letting the user understand what to do. I found with mine its hard to explain something you are so familiar with.
Why ?