{"author_link":"\/author\/rex64\/","author_name":"rex64","author_uid":"18879","comments":[{"author_name":"handkor","author_uid":"39462","time":"Aug 25, 2014 @ 4:35am","epoch":1408941000,"text":"I was impressed when I hit the first set of bricks allowing me to change the progress of each squirrel. Very nice mechanics."},{"author_name":"pjimmy","author_uid":"40339","time":"Aug 25, 2014 @ 9:07am","epoch":1408957320,"text":"nice game :)"},{"author_name":"Artamus","author_uid":"39880","time":"Aug 25, 2014 @ 9:10am","epoch":1408957500,"text":"Nice game! Congrats."},{"author_name":"PeerPlay","author_uid":"40389","time":"Aug 25, 2014 @ 9:10am","epoch":1408957500,"text":"Good game, challenging puzzles, the sound though was getting boring after a few minutes."},{"author_name":"OadT","author_uid":"38974","time":"Aug 25, 2014 @ 9:11am","epoch":1408957560,"text":"Nice game! Makes fun, but I recommend to add some checkpoints next time :)"},{"author_name":"Njord","author_uid":"41155","time":"Aug 25, 2014 @ 9:13am","epoch":1408957680,"text":"At first I thought de-synching your squirrels by having one remain stuck on a block was a bug, then I understood I actually needed to do that in order to progress ! Pretty fun :D I didn't get to the end though, got stuck ... But that's just my lack of patience ! Very nice game !!!"},{"author_name":"Kedume Bits","author_uid":"24253","time":"Aug 25, 2014 @ 9:31am","epoch":1408958760,"text":"Nice concept. Reminds me to the Chronos Twin game for the Nintendo DS."},{"author_name":"ninjascript","author_uid":"35875","time":"Aug 25, 2014 @ 1:57pm","epoch":1408974720,"text":"Those buzzsaws! It took me a couple of tries before I realized I could split my squirrels up. Nice job :)"},{"author_name":"Donar","author_uid":"39869","time":"Aug 25, 2014 @ 2:01pm","epoch":1408974960,"text":"Nice Game! I walked against a wall to get some distance between the two squirrels and therefore make my life easier ... then I realized that some parts are impossible to do this way, so I head to go back and change the positioning again."},{"author_name":"AdventureIslands","author_uid":"11391","time":"Aug 25, 2014 @ 2:10pm","epoch":1408975500,"text":"Took me a moment to realize I can use the blocks to adjust the squirrels movement, pretty creative game!\r<br\/>\r<br\/>I think some collisions like the sawblades are bit brutal and could be adjusted."},{"author_name":"Donutttt","author_uid":"30043","time":"Aug 25, 2014 @ 2:41pm","epoch":1408977360,"text":"I had a similar idea before the jam started and thought naaaaah that;ll never work... turns out it does! Had loads of fun with this one, really well put together, gratz."},{"author_name":"Amvere","author_uid":"39787","time":"Aug 26, 2014 @ 2:47am","epoch":1409020920,"text":"Nice game!  There are some really challenging sections."},{"author_name":"MaesK","author_uid":"30782","time":"Aug 26, 2014 @ 9:04pm","epoch":1409086740,"text":"Nice work, I was confused when both squirrels lost synchronization, but eventually it got fixed by losing them to the spinning wheel, so it turned fine... I guess. Poor squirrel."},{"author_name":"Pesty","author_uid":"41758","time":"Aug 29, 2014 @ 7:17pm","epoch":1409339520,"text":"Nice game, the collision detection is a bit iffy when trying to avoid obstacles"},{"author_name":"KingBolonzo","author_uid":"39832","time":"Aug 29, 2014 @ 7:17pm","epoch":1409339520,"text":"if u start out moving top squirrel falls thru level but i gotta give it up for retro gaming never seen atari type game in a while good job pretty fun"},{"author_name":"Pesty","author_uid":"41758","time":"Aug 29, 2014 @ 7:17pm","epoch":1409339520,"text":"Nice game, the collision detection is a bit iffy when trying to avoid obstacles"},{"author_name":"eott","author_uid":"40748","time":"Aug 29, 2014 @ 7:21pm","epoch":1409339760,"text":"Nice game, it has surprising depth due to the &quot;progression shift&quot; mechanic. As others I first thought that's a bug, but it's a feature alright."},{"author_name":"puppymythril","author_uid":"41764","time":"Aug 31, 2014 @ 6:57pm","epoch":1409511120,"text":"Had trouble with the buzzsaw collisions, even after making each squirrel move differently I'd still end up hitting it. Nice idea though."},{"author_name":"mrexcessive","author_uid":"20788","time":"Sep 1, 2014 @ 7:30pm","epoch":1409599500,"text":"Hi there. Like the design and implementation. Nasty metal things."},{"author_name":"egor-idiot","author_uid":"23565","time":"Sep 15, 2014 @ 7:08pm","epoch":1410807780,"text":"Crazy squirrels %)"}],"images":["ld30\/18879-dd4df5a998c351996f6ce451e2d44071.jpg","ld30\/18879-cec1e6e275333fd33d5b1edb38059c24.jpg","ld30\/18879-2b75940c3976c7db820531b816ba643b.jpg"],"links":[{"url":"https:\/\/rex64.itch.io\/ld48-30","text":"Web"},{"url":"https:\/\/github.com\/rex64\/ld48-30","text":"Source"}],"metadata":{"g_key":"15803","g_author":"18879","g_event":"LD30","g_eventkey":"24","g_subevent":"COMPO","g_urlkey":"15833","g_title":"Yggdrasil","g_status":"UCHK1","g_place":"751","g_commentcount":"20","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/18879-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/18879-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/18879-shot2.png-eq-900-500.jpg"],"text":"Movements: [LEFT] and [RIGHT]\r\nJump: [X] or [SPACEBAR] (you can press jump in midair to perform a double jump)\r\n\r\nLemme now if everything works correctly!\r\nAny suggestions are more than welcome!","title":"Yggdrasil"}