Rift Device by taviandir

[raw]
made by taviandir for LD30 (COMPO)
You play as Garret, a bounty hunter who wanted to steal a top-secret prototype from the evil "Corporation". No one knows what it is, except that it is very valuable should one get a hold of it. So Garrett decides to steal it. This undertaking takes him on a journey he couldn't imagine beforehand - through realms and realities each unique in so many ways.

This project had many promises, but I failed to deliver on time.

Ratings

Coolness 50% 3
Overall 3.36 394
Audio 2.64 602
Fun 3.23 390
Graphics 3.31 415
Humor 2.69 346
Innovation 2.73 883
Mood 2.90 619
Theme 2.74 870

Feedback

Clyde
25. Aug 2014 · 02:08 UTC
Fun! If you made more levels I'd totally play them!
modbox
25. Aug 2014 · 17:49 UTC
Nice game but it deserves more acknowldegement! Try rating other games.
jpverkamp
25. Aug 2014 · 17:50 UTC
Ow. Couldn't get it to run. Just after the Unity loading bar is started rapidly blinking black and white. Hopefully it's not supposed to do that? Closed it anyways.
aGoodPointPoorlyMade
25. Aug 2014 · 17:54 UTC
Pretty good player animations, physics, and sounds. I found out about double-jumping pretty late. I wanted to play more levels.
TD5
25. Aug 2014 · 17:55 UTC
I have the same problem with a flickering black/white screen :(
mrexcessive
25. Aug 2014 · 17:59 UTC
Hi there. Fun graphics and levels. I had trouble getting around.
🎤 taviandir
25. Aug 2014 · 18:05 UTC
@TD5, @jpverkamp: Huh that's weird. It's not a game feature, I guarantee you! :D
I tried multiple browsers and computers and haven't encountered this problem you two mention :(

@clyde, @modbox: Hehe thanks! :D I'm rating games now!
@mrexcessive: Thanks for the comment. What was your issue, exactly? :)
WeaselZone
25. Aug 2014 · 18:45 UTC
Decent little game, had some fun shooting the enemies, controls were a little confusing at first (I clicked past enemies not on them)
kyyrma
25. Aug 2014 · 18:53 UTC
The first screen of the game was so neat, so I had pretty high expectations... I'd venture to guess you ran into some time constraints? :-) Congrats on your first entry!
43iscoding
25. Aug 2014 · 18:58 UTC
Congratulations on your first Ludum Dare ^^
MyougaHiroshi
25. Aug 2014 · 19:25 UTC
Very fun game, nice idea, and the animations are pretty cool :D
dusho
25. Aug 2014 · 20:50 UTC
pretty cool game.. love the arrows trajectory
managed to summon portal in wall and couldn't go further or resummon the portal
Macocco
25. Aug 2014 · 21:02 UTC
Cool game. Too sad the only level was only black blocks and that the bow isn't pointing towards the mouse.
🎤 taviandir
27. Aug 2014 · 08:58 UTC
@WeaselZone: Thanks for playing! I realised that some mechanics weren't obvious too late :/ I will remember this for next time for sure :)
@kyyrma: Thanks! Yeah I had major time constraints hehe :'( There were so much I wanted to do with this game, but I didn't have enough time. I think I aimed a bit too high.
@43iscoding: Thank you! :D I had great fun!
@MyougaHiroshi: Thanks you very much, kind sir! :D
@dusho: Haha thanks. The arrows are buggy but they work most of the time... :D Yeah I wanted to raycast check the summoning location, but that was another victim of time constraints :(
@Macocco: Haha yeah I agree - it's a shame. I didn't manage my time well enough to make graphics for the real level :'( The bow part is something I should've prioritized :/
INC$D021
27. Aug 2014 · 18:32 UTC
Very nice :) Like the portal animation. Would have liked to be able to use w to jump.
A bunch of stars from me.
TeamQuadratic
29. Aug 2014 · 05:02 UTC
Interesting concept that could definitely be expanded on.