Battle Cards by PlonkyDonkey

[raw]
made by PlonkyDonkey for LD36 (COMPO)
Enter the Battlefield and fight for eternal glory!!!


Battle Cards is a card game using ancient technologies (swords, axes, mutha fudding flails).


Battle random foes and attempt to survive as long as possible, this is a battle field so who knows who you'll come up against.

The game was made in Game Maker and the graphics were made in inkscape.

I hope you enjoy it as much as I did making it.

Feedback

Bioloid
29. Aug 2016 路 07:20 UTC
Played on android, nice art style, very chill game :)
tmpxyz
01. Sep 2016 路 06:13 UTC
An unique art-style, nice job
Bogden
01. Sep 2016 路 19:18 UTC
Really neat art style.

Gameplay wasn't super interesting to me, unfortunately though. Not a whole lot of interesting decisions to make, so ultimately felt like I wasn't participating to a huge degree.

On the whole it does feel pretty well polished though, which is impressive for a Compo game. Good job on that!
馃帳 PlonkyDonkey
01. Sep 2016 路 19:26 UTC
@bogden, Thanks for the feedback I'm hopefully planning to make it more interesting moving forward.
lordvorath
02. Sep 2016 路 07:34 UTC
Played on Android. Graphics are very nice, remind me of Reigns (was it an inspiration?). It's simple but cool! It would have been amazing to have some sort of deckbuilding element but it was made in a game jam so i'm not conplaining. It also feel very polished. Good job
馃帳 PlonkyDonkey
02. Sep 2016 路 10:37 UTC
yeah deck building is on the list of making a more cohesive, thanks for the feedback
blubberquark
02. Sep 2016 路 10:51 UTC
I really like the art style. I was not sure about the mechanics of the combat system. How many actions can you take? Do you take alternating turns?

Also I once got stuck with zero Mana, only spells and no potions.

I would encourage you to keep working on it to work out the kinks in the mechanics, the presentation, especially the simple UI is already top notch.
Yazara
02. Sep 2016 路 12:03 UTC
The graphics are excellent, but the combat isn't that interesting. There are many options for you to give it more depth. Especially the spells could be more diverse, and maybe stronger weapons should also have drawbacks. I didn't really get the use of the armor value.
Some cards, like the +10 health are really worthless, since you lose health faster than you gain more.
But I think the game definetely has Potential.