Sungates by ThijsTak
Here is my entry for the ludum dare compo. It's a mini 4x game where you need to conquer the galaxy. A few thing to note:
- I forgot to add in the ingame manual that you can right click to close the command and buildings window.
- For some reason the difficulty selector doesn't always work in the web version. Switch a tab and it will respond as normal. I'm not sure what the problem is.
Everything is explained in the game manual, but a quick summary:
User the WASD or arrow keys to move the ship and the mouse to aim and shoot in battle.
Click on worlds to interact with them.
You can't get resources without construing a sungate on a conquered world. This is the only building available in the build menu on those worlds.
Don't forget the fill fleet button to replenish your ships. See manual for more details.
Pick easy if you want a quick game.
- I forgot to add in the ingame manual that you can right click to close the command and buildings window.
- For some reason the difficulty selector doesn't always work in the web version. Switch a tab and it will respond as normal. I'm not sure what the problem is.
Everything is explained in the game manual, but a quick summary:
User the WASD or arrow keys to move the ship and the mouse to aim and shoot in battle.
Click on worlds to interact with them.
You can't get resources without construing a sungate on a conquered world. This is the only building available in the build menu on those worlds.
Don't forget the fill fleet button to replenish your ships. See manual for more details.
Pick easy if you want a quick game.
Ratings
| Coolness | 100% | 1 |
| Overall | 3.02 | 746 |
| Audio | 2.83 | 465 |
| Fun | 2.93 | 651 |
| Graphics | 2.31 | 1020 |
| Humor | 2.13 | 694 |
| Innovation | 3.07 | 625 |
| Mood | 2.73 | 788 |
| Theme | 3.40 | 444 |
However, the interface feels awkward and buggy. The art, while passable, brings it down a bit.
This is something that needs more time and work. You've made quite a lot of ground in quite a short period though!
Well done on getting this done in 48 hours! It's impressive!
But the controls are tedious. For example, the game could show the Planet "Info" in smaller font size in the upper left corner just when selecting or hovering over a world. And the names of the planets could be shown permanently on the map.
-GV
Cons: As others have said, the interface hurts
But a really fun little game!
The fill fleet button didn't seem to work all the time.
The interface definitely needs improvement. It would be nice if you didn't have to click twice to get to the build menu, and more info on the build menu is definitely needed. It also took a while to figure out right click closed the menus.
I'm a bit on the fence on whether I'm going to expand this into an actual game or not. I guess only time will tell.
I'm glad most of you enjoyed it.
Thanks, I didn't know that. I'll have a look at it.