{"author_link":"\/author\/jangobrick\/","author_name":"JangoBrick","author_uid":"34054","comments":[{"author_name":"Martoon","author_uid":"2355","time":"Aug 24, 2014 @ 11:10pm","epoch":1408921500,"text":"Clever idea, and executed well. Considering the difficulty, though, it'd be useful to have a quick &quot;restart the level&quot; key, instead of having to click a button each time."},{"author_name":"JangoBrick","author_uid":"34054","time":"Aug 24, 2014 @ 11:56pm","epoch":1408924260,"text":"@Martoon I agree. Since the 48 hours aren't over yet, I think I'm still allowed to fix this. So, there you go, press [R] to restart the level ;-)"},{"author_name":"sftrabbit","author_uid":"26559","time":"Aug 25, 2014 @ 1:12pm","epoch":1408972020,"text":"Cool idea. The intro text wasn't wrong - it did get a bit infuriating at times! Checkpoints would have made this a little bit better. Overall, pretty enjoyable though!"},{"author_name":"coffeemuggames","author_uid":"41591","time":"Aug 25, 2014 @ 1:18pm","epoch":1408972380,"text":"Good idea and well made :)"},{"author_name":"Windmill Games","author_uid":"39002","time":"Aug 26, 2014 @ 5:42pm","epoch":1409074620,"text":"Nice concept and execution. The graphics are a bit... &quot;Missmatchesed&quot;."},{"author_name":"CogentInvalid","author_uid":"22583","time":"Aug 26, 2014 @ 5:49pm","epoch":1409075040,"text":"Really cool concept, and it was fun to play. Getting stuck was a hassle, though; I feel like it would have been easier to avoid if you put some kind of spike or other hazard in the alcoves so a player could easily see it ahead of time and avoid it."},{"author_name":"Chaoseiro","author_uid":"26838","time":"Aug 26, 2014 @ 6:20pm","epoch":1409076900,"text":"Nice game, and really hard! I got stuck many times xD\r<br\/>Checkpoints would definitely be a good addition :)"},{"author_name":"Peping","author_uid":"19602","time":"Aug 26, 2014 @ 6:27pm","epoch":1409077320,"text":"Great idea, nicely done, as the other guy said, checkpoints, or a limited amount of &quot;undo&quot;s would make this less frustrating. Great job!"},{"author_name":"frogcheese","author_uid":"25059","time":"Aug 26, 2014 @ 6:31pm","epoch":1409077560,"text":"Really cool idea, but a bit too hard for me. And for your first shot at music, the track wasn't that bad!"},{"author_name":"eemmbbeerr","author_uid":"26778","time":"Aug 27, 2014 @ 3:45pm","epoch":1409154000,"text":"Good game, it is much harder than it seems. The 'Keep calm and avoid places that you cannot escape' strategy failed me on the second level."},{"author_name":"AmmoreChicks","author_uid":"30938","time":"Aug 27, 2014 @ 6:57pm","epoch":1409165520,"text":"Great game! Good concept and very entertaining!"},{"author_name":"someone","author_uid":"1207","time":"Aug 28, 2014 @ 9:33pm","epoch":1409261280,"text":"Cool idea, though it crashed a lot for me."},{"author_name":"Shivur","author_uid":"36762","time":"Aug 28, 2014 @ 11:16pm","epoch":1409267460,"text":"Very good concept!"},{"author_name":"Ted Brown","author_uid":"12485","time":"Aug 30, 2014 @ 5:28am","epoch":1409376180,"text":"You bastard. I do have a nut allergy! :D\r<br\/>\r<br\/>Seriously, this is a good idea, executed well. The only issue I had was not being able to hold up and down at the same time."},{"author_name":"ra4king","author_uid":"4393","time":"Sep 6, 2014 @ 11:02pm","epoch":1410044220,"text":"Wow, this is such a clever idea, I'm very impressed. Excellent job!"},{"author_name":"Cake&amp;Code","author_uid":"10976","time":"Sep 9, 2014 @ 5:41am","epoch":1410240960,"text":"Haha, &quot;This is a really hard game&quot; is quite the understatement! That or I'm just terrible at games. Still, it was a lot of fun.\r<br\/>\r<br\/>Love that you listen your brain as a tool you used, it sucks when you forget to bring it to a competition! ;D"},{"author_name":"handCraftedRadio","author_uid":"1094","time":"Sep 9, 2014 @ 2:10pm","epoch":1410271500,"text":"Cool game! Very difficult, but fun!"},{"author_name":"jprogman","author_uid":"15225","time":"Sep 9, 2014 @ 6:40pm","epoch":1410287700,"text":"Definitely hard. Those damn dead ends are an instant killer. I could only play it when I'm in a good mood, heh."}],"images":["ld30\/34054-e9c2c265d5f3723ec218f102a839756d.jpg","ld30\/34054-19505d48c92b7d28d5c723cdaf06c4a7.jpg","ld30\/34054-9b5bc32473bd8888ee474521adb4d580.jpg","ld30\/34054-fe392215a96628d0b54032d017efa3fb.jpg"],"links":[{"url":"http:\/\/jangobrick.de\/dl\/ld30\/rubberslimes.jar","text":"Download"},{"url":"http:\/\/jangobrick.de\/dl\/ld30\/rubberslimes_source.zip","text":"Source"}],"metadata":{"g_key":"15841","g_author":"34054","g_event":"LD30","g_eventkey":"24","g_subevent":"COMPO","g_urlkey":"15871","g_title":"Rubber Slimes","g_status":"UCHK1","g_place":"324","g_commentcount":"18","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/34054-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/34054-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/34054-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/34054-shot3.png-eq-900-500.jpg"],"text":"The game I made for the Ludum Dare compo #30 is called \"Rubber Slimes\". You control two slimes, each in its own \"world\", so-to-speak.\r\nThere's no connection - except for a rubber band that's keeping the slimes together. You have to be careful though, as the rubber band tends to break easily on every occasion it gets.\r\nThis is a really hard game.\r\n\r\nBy the way, this entry is my second one. And the first time that I EVER made any music (like, in my whole life)! So I'm pretty happy about the way that went.\r\n\r\nThese are the tools which I used:\r\n - Language: Java\r\n - IDE: Eclipse\r\n - Engine\/Framework: JangoDare (http:\/\/github.com\/JangoBrick\/JangoDare)\r\n - Graphics: GIMP\r\n - Sound effects: Bfxr\r\n - Sound editing: Audacity\r\n - Music: FL Studio 11\r\n - My brain","title":"Rubber Slimes"}