{"author_link":"\/author\/shauninman\/","author_name":"Shaun Inman","author_uid":"4017","comments":[{"author_name":"jayhof","author_uid":"35789","time":"Aug 26, 2014 @ 2:39am","epoch":1409020440,"text":"You really hit the theme on the head, very cool idea. Great graphics and music, the controls feel very solid. The only thing I would find needs improvement in the concept is that I don't want to wait on the mouse to make my next move for so long."},{"author_name":"EMAK","author_uid":"25905","time":"Aug 27, 2014 @ 12:33pm","epoch":1409142480,"text":"5 stars game! really good!"},{"author_name":"ncannasse","author_uid":"8497","time":"Aug 28, 2014 @ 12:29pm","epoch":1409228640,"text":"Quite nice, but at first does not seem very logical to have to lose things to progress. Would have like more levels too :)"}],"images":["ld30\/4017-3acf73880d3370dde917729e2759dd58.jpg","ld30\/4017-848fc7122b6ce89c4d5b3c6c0a1d38e4.jpg"],"links":[{"url":"http:\/\/shauninman.com\/ludumdare\/hudshooterproxy\/","text":"Web"},{"url":"http:\/\/shauninman.com\/","text":"Design &amp; Development"},{"url":"http:\/\/8bitmatt.com","text":"Music &amp; Sound Design"}],"metadata":{"g_key":"15847","g_author":"4017","g_event":"LD30","g_eventkey":"24","g_subevent":"JAM","g_urlkey":"15877","g_title":"The HUDSHOOTER Proxy","g_status":"UCHK1","g_place":"99999","g_commentcount":"3","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/4017-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/4017-shot1.png-eq-900-500.jpg"],"text":"NOR is stuck in the HUD! Catch a ride into the game on mouse clicks and see if XOR can't affect the situation. With bullets.\r\n\r\nARROWS move\r\nX Jumps\r\nC Shoots\r\n\r\nBuilt with Unity and my unreleased Flixel-like framework. There were many bugs, fewer levels. Matt Grimm, 8-bit maestro, produced all the amazing audio. \r\n\r\nThe ERR\r\n","title":"The HUDSHOOTER Proxy"}