Gear Game by SaxOps1
Here is our Ludum Dare #36 entry, but unfortunately it is mostly unfinished.
I (SaxOps1) got sick this weekend, and was unable to finish our game. What you see here is an unfinished version of our game, but still has some of the basic mechanics of the game.
The game was inspired by the Antikythera Mechanism, but we took some creative licenses with it. The original plan was to solve puzzles by creating a mechanism to move doors and such.
All feedback is appreciated.
Credits:
Programming, Game Construction: SaxOps1
Game Design, Art: NeonBladeBorn
I (SaxOps1) got sick this weekend, and was unable to finish our game. What you see here is an unfinished version of our game, but still has some of the basic mechanics of the game.
The game was inspired by the Antikythera Mechanism, but we took some creative licenses with it. The original plan was to solve puzzles by creating a mechanism to move doors and such.
All feedback is appreciated.
Credits:
Programming, Game Construction: SaxOps1
Game Design, Art: NeonBladeBorn
| Windows | https://drive.google.com/open?id=0B7L45ykiQHRDa2JSNUFRQ1g4c00 |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=90653 |
Feedback
Omiya Games
17. Sep 2016 · 00:05 UTC
it seems good but idk how i took the gears and the sticks off screen,needs improvement