Spacecat Marines by matthias_zarzecki
It's a First-Person Shooter! No it's a Tower Defense Hybrid-thing. Could it be.... both?
Go from world to world and defeat the invasion of the evil robots in this cat-based spaceforce-simulator!
You assemble your team and launch missions from your ship, the Bigglesworth.
Your spacecat marines have unique names, appearances, and preferences of equipment, and accompany you on your missions. They also get more experience and level up in rank.
Features:
- Your unique team of Spacecat Marines
- Neat Soundtrack
- Spacecat Marines. With guns.
- Non-linear progression - chose which mission to do next
- 12 missions with different challenges
- A ship to connect you between worlds
Gameplay
- Protect the cores!
- You win when all invaders are destroyed
- Your team is placed automatically
Controls:
- Mouse - Looking
- Left Mouse Button - Fire
- WSAD - Movement
- M - Mute
- ESC - Unlock Mouse Cursor
Known issues:
This dwarfs my previous games in complexity, and I wasn't able to iron some kinks out.
- Sometimes a spacecat appears double during a mission
- Sometimes missions aren't immediately registered as "accomplished". They can be run again, and then usually register
Also availabale for your pleasure:
- Win, Mac & Linux builds, source-files, a timelapse of me working furiously, and the soundtrack.
Have fun!
- Matthias (@IcarusTyler)
Go from world to world and defeat the invasion of the evil robots in this cat-based spaceforce-simulator!
You assemble your team and launch missions from your ship, the Bigglesworth.
Your spacecat marines have unique names, appearances, and preferences of equipment, and accompany you on your missions. They also get more experience and level up in rank.
Features:
- Your unique team of Spacecat Marines
- Neat Soundtrack
- Spacecat Marines. With guns.
- Non-linear progression - chose which mission to do next
- 12 missions with different challenges
- A ship to connect you between worlds
Gameplay
- Protect the cores!
- You win when all invaders are destroyed
- Your team is placed automatically
Controls:
- Mouse - Looking
- Left Mouse Button - Fire
- WSAD - Movement
- M - Mute
- ESC - Unlock Mouse Cursor
Known issues:
This dwarfs my previous games in complexity, and I wasn't able to iron some kinks out.
- Sometimes a spacecat appears double during a mission
- Sometimes missions aren't immediately registered as "accomplished". They can be run again, and then usually register
Also availabale for your pleasure:
- Win, Mac & Linux builds, source-files, a timelapse of me working furiously, and the soundtrack.
Have fun!
- Matthias (@IcarusTyler)
Ratings
| Coolness | 100% | 1 |
| Overall | 3.23 | 536 |
| Audio | 2.90 | 428 |
| Fun | 2.99 | 617 |
| Graphics | 3.25 | 441 |
| Humor | 2.98 | 215 |
| Innovation | 2.58 | 953 |
| Mood | 2.95 | 588 |
| Theme | 2.22 | 1090 |
I liked the music and the art assets were cool (except the enemies).
The combat system is pretty monotonous, though.
There really needs to be some sort of upgrade system; some missions are impossible to complete with 100% core health.
Still needs some improvements like a map or some indicator of your cores or where bad guys are, and there might be more weapons and stuff that I didn't get into enough but a great idea and good job
But good game nonetheless. Nice graphics and audio too.
I'm also finding it hard to link it to the theme.
All in all though, solid 48 hours of work!
I would really have liked an invert mouse option though as it was pretty hard and confusing for me to play. :)
Well done! :)
The music is interesting, but it doesn't seem that fitting.
I think also the movement seemed a little slow? Maybe if there was a faster acceleration speed but similar max speed it would be nicer.
It also would've been nice if there was a more meaningful connection to the theme.
Still good though! There's something satisfying about blasting those aliens :)
Also, I hold the top score, yay! :D
Liked it! Well done on the music and the graphics. Especially in the later levels, with different lighting. Loved the ramping of the difficulty, impressive!
I noticed a bug : I checked my Team once, and weren't able to go back to the menu. I did checked my team before without any problem, I don't know what happened. If it's helpful for you : I had only 4 members left in my team.
The content you managed to put in this game is REALLY impressive! Ok, the missions are a bit simular, but the team management makes it awesome anyway! The difficulty increase correctly, and losing team members really made me feel bad.
You should add a way to tune the mouse sensitivity (but since you don't move it that much, it's ok i guess)
Solid entry! Good job!
Sounds und music work well though, and I liked the different levels, especially with the light changes. Also, cats! :3
I started the game by shooting the cores and then I lost.
In the future, to make sound effects less repetitive with minor work, try shifting the playback speed +/- 10%.
pew pew PEW pew pEw pew PEW pew peW PEw instead of pew pew pew pew pew pew pew pew pew pew