{"author_link":"\/author\/kiler7\/","author_name":"Kiler7","author_uid":"36781","comments":[{"author_name":"torcado194","author_uid":"5839","time":"Aug 27, 2014 @ 4:17am","epoch":1409112720,"text":"This was interesting. shooting things seemingly did nothing besides push them away. the 'D' key did not work. Movement was kind of awkward. Otherwise it seemed to be pretty neat."},{"author_name":"mechabit","author_uid":"34391","time":"Sep 7, 2014 @ 1:26pm","epoch":1410096060,"text":"nice graphics. the game mechanics could do with some polish, maybe don't make the player fly out of the map as soon as the game starts and make the bullets disappear after a few seconds because I think it was lagging the game out with all the extra bullets floating around."}],"images":["ld30\/36781-74ec0e449cd6f88a0233106975debcaa.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/14903166\/ConnectedWorlds\/index.html","text":"Web"}],"metadata":{"g_key":"15878","g_author":"36781","g_event":"LD30","g_eventkey":"24","g_subevent":"JAM","g_urlkey":"15908","g_title":"Connected Worlds: Space Defense","g_status":"UCHK1","g_place":"99999","g_commentcount":"2","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/36781-shot0.png-eq-900-500.jpg"],"text":"Randomly generated planets that the player has to defend.\r\n\r\nControls:\r\n[A] - Move Left\r\n[D] - Move Right\r\n[SPACE] - Jump\/Boost\r\n[Mouse Left Click] - Shoot\r\n\r\n*When the game is over, restart by refreshing the page.","title":"Connected Worlds: Space Defense"}