Connected Platformers by xviniette

[raw]
made by xviniette for LD30 (COMPO)
My game made in five hours due to time constraints.
Good game!

Feedback

Ooya
24. Aug 2014 · 13:26 UTC
Nice game ! I liked it :)
Joe Williamson
25. Aug 2014 · 06:16 UTC
Really nice idea, and pretty fun! You get quite a lot of depth out of the simple premise.
alvarop
26. Aug 2014 · 01:03 UTC
Nice game, kept me on my feet the whole way through. Challenging enough to keep me going until the end!
rogueNoodle
26. Aug 2014 · 15:54 UTC
Great level design and excellent entry overall!
Two Scoop Games
31. Aug 2014 · 00:25 UTC
I think this really fits the theme well. I like it's simplicity, and the fact that you can restart quickly when you fail. Verry unique.
Brassawiking
31. Aug 2014 · 12:05 UTC
A bit to pixel perfect for the jumps and the a bit to stiff controls. Besides that, this was very well done and a solid gameplay. Really made you think about the levels!
jpmit
31. Aug 2014 · 14:22 UTC
Nice job, well done.

I think you need a constant timestep for the integration, since the player jumps a slightly different height each time.
pjimmy
31. Aug 2014 · 15:08 UTC
very nice, love the concept and the puzzles, very inovative
bluewizard
31. Aug 2014 · 20:01 UTC
Amazing game, reminds me of something a friend of mine made a long time ago
Pierrec
31. Aug 2014 · 20:41 UTC
Aaaw! I really love this. It's too bad you could only spent 5 hours on this because I really feel it lacks One or two hours of work to polish it, fix the last little bugs, and smoothen the jump. I wish I could work that quickly
MaesK
31. Aug 2014 · 22:20 UTC
Great idea, I mean, I've seen plenty of two-world-connected games, but four! My brain hurts! Nice work x)

If you had have more time to improve it, I would ask for a jump with acceleration, it would 'feel' better.
Nooner Bear
31. Aug 2014 · 23:10 UTC
Wow, for five hours, this is a really interesting game! I picked it up quickly, and it fits perfectly with the theme of this jam. Great job!
jukimv1986
31. Aug 2014 · 23:11 UTC
Oh yeaaah I'm not so bad! Great level design and good difficulty progression. Great job!
mrexcessive
01. Sep 2014 · 17:02 UTC
Hi there. Not the most amazing graphics for this type of game. However the gameplay and level design is excellent, which is much more important for a 48h build window. Shame no sound. Really good job!