Spy On Me by Fahmi
Your aim is to intercept a target who is trying to hide in the city. You must connect between digital devices in the city (nodes) to find the location of the target.
You and the target take turns moving about the city.
The target moves two moves for every three you can move. However, you can't see the target until you're very close. You win when you reach the same node as the target.
Nodes are joined by coloured connections. The screen will flash the colour of the connections the target takes. Remembering these sequences will help you to intercept the target.
Developed by:
* Tim Jones (programmer)
* Fahmi Abdulhamid (programmer)
* Nicolas Oyanedel (designer)
* Tatiana Krayushkina (designer)
You and the target take turns moving about the city.
The target moves two moves for every three you can move. However, you can't see the target until you're very close. You win when you reach the same node as the target.
Nodes are joined by coloured connections. The screen will flash the colour of the connections the target takes. Remembering these sequences will help you to intercept the target.
Developed by:
* Tim Jones (programmer)
* Fahmi Abdulhamid (programmer)
* Nicolas Oyanedel (designer)
* Tatiana Krayushkina (designer)
Ratings
| Coolness | 46% | 1364 |
| Overall(Jam) | 3.26 | 360 |
| Audio(Jam) | 3.15 | 349 |
| Fun(Jam) | 3.08 | 356 |
| Graphics(Jam) | 3.19 | 458 |
| Humor(Jam) | 1.73 | 578 |
| Innovation(Jam) | 3.54 | 137 |
| Mood(Jam) | 3.57 | 152 |
| Theme(Jam) | 2.89 | 501 |
I clicked around fairly randomly and ended up with a flashing orange point and then the game restarted; I assume I captured them?
As a side note it might be nice to get rid of the big wall of text at the beginning and add some teaching moves to the start of the game.
Maybe too easy, or I'm too good as an inspector.
Cool game, nice mood.
Add some more levels and I could totally see this being a phone/tablet game for commuters (nice money potential).
Thanks.
Probably couldn't play it well without those hints.