WORLD WARPER by CogComp
WorldWarper is my contribution to LD30.
I wanted to make a game that wasn't sprite based
(or 3d triangles for that matter).
Your mission is to survive on screen as long as possible.
Your habitat is the current green planet.
By click on another planet (spheres) you connect a warp-tunnel between the worlds. (Connected worlds, yay!)
Click again and you're transferred to that planet over a small period of time, dependent on the distance to the planet.
Cubes disturb the warp-tunnels so time your jumps carefully!
Good luck!
Check out the video if it doesn't seem to make any sense.
(You'l need the VS2013 x86 redist for the Windows version).
Used to make this mini game:
* C++
* SDL 2
* Gimp
* LMMS
* Audacity
I wanted to make a game that wasn't sprite based
(or 3d triangles for that matter).
Your mission is to survive on screen as long as possible.
Your habitat is the current green planet.
By click on another planet (spheres) you connect a warp-tunnel between the worlds. (Connected worlds, yay!)
Click again and you're transferred to that planet over a small period of time, dependent on the distance to the planet.
Cubes disturb the warp-tunnels so time your jumps carefully!
Good luck!
Check out the video if it doesn't seem to make any sense.
(You'l need the VS2013 x86 redist for the Windows version).
Used to make this mini game:
* C++
* SDL 2
* Gimp
* LMMS
* Audacity
Ratings
| Coolness | 68% | 3 |
| Overall | 3.20 | 565 |
| Audio | 2.91 | 423 |
| Fun | 3.00 | 585 |
| Graphics | 3.46 | 339 |
| Humor | 2.15 | 679 |
| Innovation | 3.43 | 350 |
| Mood | 3.06 | 494 |
| Theme | 3.40 | 444 |
Would be nice if you only had to click on each sphere/planet once to send your colony instead of twice.
p.s. thanks for mentioning, had to install the VS2013 x86 redist to get it to work
Twice click to move is offen cause miss second click.
I like the graphics on this one, and the gameplay is very addictive !
Good fun for a little while though :)