Azuroj by Buttsteam
NOTE: The entire team was on Windows, which means our Mac and Linux versions are completely untested (sorry about that!!)
TO RUN THIS GAME YOU WILL NEED EITHER XNA REDIST (Windows) OR MONO (Mac/Linux)
The two worlds of Azu and Roj have collided, causing both worlds to slowly destroy each other. The only hope is Mike, the one person who (by mistake) touched The Thing, and can phase between the two worlds.
Mike must use his power to platform to victory and separate Azuroj.
The BUTTSTEAM:
Wyatt "NotExplosive" C.
Path of AI
Mitchell A.
Kristin M.
Cudnim "IntAu" T.
Special thanks to Elisee Maurer for his engine CraftStudio, which made this game possible.
BTW, as a reward for reading the description, mouse over our avatars in the in game credits.
TO RUN THIS GAME YOU WILL NEED EITHER XNA REDIST (Windows) OR MONO (Mac/Linux)
The two worlds of Azu and Roj have collided, causing both worlds to slowly destroy each other. The only hope is Mike, the one person who (by mistake) touched The Thing, and can phase between the two worlds.
Mike must use his power to platform to victory and separate Azuroj.
The BUTTSTEAM:
Wyatt "NotExplosive" C.
Path of AI
Mitchell A.
Kristin M.
Cudnim "IntAu" T.
Special thanks to Elisee Maurer for his engine CraftStudio, which made this game possible.
BTW, as a reward for reading the description, mouse over our avatars in the in game credits.
| Windows | http://www.mediafire.com/download/5lfi4pu2vhuxqhs/Ludum+Dare+30+Azuroj+Windows.zip |
| OS/X (untested) | http://www.mediafire.com/download/asxdkucl3t6jwv7/Ludum+Dare+30+Azuroj+Mac.zip |
| Linux (untested) | http://www.mediafire.com/download/60xt7upg9evwvcv/Ludum+Dare+30+Azuroj+Linux.zip |
| XNA Redistributable (Windows) | http://www.microsoft.com/en-us/download/details.aspx?id=20914 |
| Mono (Mac/Linux) | http://www.go-mono.com/mono-downloads/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=42335 |
Ratings
| Coolness | 54% | 3 |
| Overall(Jam) | 3.41 | 248 |
| Audio(Jam) | 3.19 | 329 |
| Fun(Jam) | 3.42 | 173 |
| Graphics(Jam) | 3.15 | 474 |
| Humor(Jam) | 2.70 | 261 |
| Innovation(Jam) | 2.58 | 614 |
| Mood(Jam) | 3.13 | 354 |
| Theme(Jam) | 3.50 | 227 |
The concept is simple, but the level design is mastery. Well done difficulty curve, not to short or too long. One puzzle in the game makes me feel so intelligent. The music fits well.
I end up using my right hand for moving left, right and jump. Swapping color with the left hand while you use the left hand for moving isn't... handy.
Really, great entry. The fun is high.
Any idea what could cause it? I can't play the game if it doesn't run for me. o.o'
Thanks for the heads-up, I'll check your game out later in the evening when I have time!
Too bad, because the game really looks like something... :<
It's a solid entry, although the controls could be tighter and the difficulty more consistent (I had most problems with some of the early levels, maybe I just got good). Good job!
Anssi@MooseflyGames
So I enjoyed this too :D
Complaints: having the swap key right next to the movement keys is really uncomfortable, and floors are a bit too slippery for a game that demands precision jumps. But neither of those are major issues. Nice job!
Like others, I found Q poorly placed. I must admit I got disheartened and gave up on the level that introduced save-point. Kept failing the bit below the save-point (jumped onto a platform with blue spikes then down past a red-spike onto a red platform). Perhaps 23:30 is too late for platforming but I felt moving the save-point down there would have been the more obvious frustration point. ?
But all in all, fun stuff. A little tuning and I'd come back for a retry. Thanks!
p.s. My game finished uploading if you fancied re-evaluating? :-)
Just the controls annoyed me, as it is really hard to go left while switching worlds (I would have liked W for jumping and Space for switching worlds), and the intertia makes it really hard to control.
But besides that it makes for a really enjoyable game, good job!
But I enjoyed the part that I've played :)
A very good idea and fun game !
The platform physics really coexists with Super Mario Bros, don't cha think? :)
Also, sometimes you get stuck in walls and have to respawn.