Galaxy Saviour by Samuel Arminana

[raw]
made by Samuel Arminana for LD30 (COMPO)
Galaxy Savior. The galaxy has been taken over by enemy pods! Defeat as many as you can and clean the galaxy of floating pesky asteroids! Submit your score so other fighters may attempt to beat your score. Warning! The enemy is highest populated around plants!

*The game randomly spawns asteroids and enemies
*It takes a while for the game to load the main level

Controls - Space/Left mouse to shoot, W to accelerate, S to slow down, Right Mouse to look around, Left Shift to enter hyper speed, Q-E to spin

Scores - http://dreamlo.com/lb/53fa37026e51b413282f848c/pipe

Ratings

Coolness 100% 1
Overall 2.71 1006
Audio 2.52 662
Fun 2.58 950
Graphics 2.82 742
Humor 1.88 847
Innovation 2.45 1017
Mood 2.66 842
Theme 2.22 1090

Feedback

PowerSpark
25. Aug 2014 · 04:37 UTC
Like War Thunder and Asteroids.
Orange
25. Aug 2014 · 04:54 UTC
Couldn't click on the start button for some reason.
micahcowan
25. Aug 2014 · 04:56 UTC
Can't seem to point myself at 'em before they've blown me to smithereens in short order. Though that's probably me.
varun
25. Aug 2014 · 04:57 UTC
Found that my ship was moving sluggishly? Either way, its awesome that you were able to integrate a high-score system in the timeframe!
superzac
25. Aug 2014 · 04:59 UTC
Impressive for 48 hours, the controls are a bit stiff but they seem solid. I had fun. I especially like that you included a leaderboard, very cool
ViliX
25. Aug 2014 · 05:00 UTC
The game could be a bit faster, but it's nicely done.
BloodJohn
25. Aug 2014 · 05:00 UTC
nice work.
oogaboogacaveman
25. Aug 2014 · 05:03 UTC
I got a real strong cowboy bebop vibe while flying toward the blue planet for like 3 minutes
🎤 Samuel Arminana
25. Aug 2014 · 05:04 UTC
@VilliX I think it runs pretty good for having 500 asteroids and nearly 200 enemies.
Oana
25. Aug 2014 · 05:09 UTC
@Orange - try minimizing the browser or switch to another browser if it's Chrome. Unity had been acting up like that in my own game.

@Samuel - Congrats on finishing a game! With the new Unity, eh? I was worried people might have issues with it so I reverted to 4.5. Anyway, the game was cute, but I actually could not destroy any of the pods. Wasn't fast enough to dodge their bullets and it seems they kill me faster than I kill them...
Boodog
25. Aug 2014 · 05:09 UTC
Nice job! Liked the trail effect@
ruthiepee
25. Aug 2014 · 05:14 UTC
Awww yeah, #1 on the high scores... for a few minutes, anyway. OK so I liked the concept of the game, destroying asteroids and things to protect the planet. The ship was a little hard to control though, just because the environment is so large, I think. Another thing that made it difficult was the asteroids' dark brown color against the black background. I was squinting trying to see them. I love doing barrel rolls though, so fun! And the font you chose was perfect -- what is it? I'm impressed you got a high score list up and running within the time frame.
🎤 Samuel Arminana
25. Aug 2014 · 19:40 UTC
@ruthiepee - Thanks! The font I used was Cinema Gothic
leDragoon
25. Aug 2014 · 20:02 UTC
can't start the game
slowfrog
25. Aug 2014 · 20:08 UTC
Same problem here: clicking start does not start (Win8.1-64bits/Chrome/Unity Player - Version: 4.5.3.161466)
elkiwydev
25. Aug 2014 · 20:11 UTC
I can't play decently because the controls aren't good enough
🎤 Samuel Arminana
25. Aug 2014 · 20:11 UTC
@slowfrog, @leDragoon, if it is has faded out then it will take a little bit for the game to actually load
billknye
25. Aug 2014 · 20:13 UTC
I like the graphics, the trail on the bullets was nice. I agree with some of the others that it was a bit slow. The inclusion of the leaderboard is a nice touch.
tbamberg
25. Aug 2014 · 22:51 UTC
Doesn't run well on the old work comp, but a fun shooter regardless :)
John Drury
25. Aug 2014 · 23:55 UTC
Flew straight into a planet! :D good fun.
Ofursnati
26. Aug 2014 · 14:57 UTC
Crashed into an asteroid :) thumbs up
LaFleur
28. Aug 2014 · 13:20 UTC
Interesting choice on music! That definitely added a lot! Great job!
r0x0r
29. Aug 2014 · 22:27 UTC
a linux build, please?
🎤 Samuel Arminana
29. Aug 2014 · 23:12 UTC
@r0x0r, Added Windows, Mac, and Linux builds!
MechanicMoon
30. Aug 2014 · 03:27 UTC
276! But i dont can write the name and submint! Thats make me sad! Great simulator!
jukimv1986
30. Aug 2014 · 09:30 UTC
Very impressive for 48 hours! I liked you had a high scores table too. Controls could be a bit better but it plays well enough. Great job!
mechabit
30. Aug 2014 · 22:45 UTC
cool game but the ship and fire rate is really slow, I also think the aim is off, if you put the cross hair on target you actually fire slightly under it.
🎤 Samuel Arminana
31. Aug 2014 · 10:12 UTC
@mechabit, the crosshair is placed where the bullet will hit at the longest distance.
ninjascript
04. Sep 2014 · 03:28 UTC
Slow to maneuver and slow to find enemies but I really like the idea and the atmosphere. Though I must say that white page background made the game really difficult to see! Once I manually adjusted the page color from white to black the game became a easier to play.
H1S2
07. Sep 2014 · 07:15 UTC
nice environment, music and spacecraft. it took a while to get to the enemys and then i got killes instantly. a litte more contol over the craft and more gameplay would be cool. keep it up!