PRISM by rantt
Controls are:
A,left-arrow - move left
D,right-arrow - move right
space - to jump
mouse to teleport in the yellow world
A,left-arrow - move left
D,right-arrow - move right
space - to jump
mouse to teleport in the yellow world
| Web | http://divideby5.com/games/prism/ |
| Source | https://github.com/rantt/LD48 |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=41103 |
Ratings
| Coolness | 77% | 2 |
| Overall | 3.65 | 167 |
| Audio | 3.19 | 282 |
| Fun | 3.60 | 148 |
| Graphics | 2.88 | 704 |
| Humor | 2.96 | 219 |
| Innovation | 3.31 | 436 |
| Mood | 3.31 | 292 |
| Theme | 3.54 | 339 |
Very clever use of theme & puzzles. Good work!
colors and music are used really well
At first I thought the graphics were rather minimalist, but then once I got into the game I realised just how much they helped.
Good music too.
An incredible game, really enjoyed it, wanted to keep playing!
Loved the character animation! Ive found space awkward to jump, i prefer W.
Nice music!
If I had one gripe its the lack of taking damage; on the hundredth attempt (yeah my keyboard skills suck) I was glad I restarted the level and not the whole game but still it was frustrating and would have been nice if I could have taken damage instead of instant death.
A shame it's so short.
Collision detection is a problem. In platformers, my feeling is that where collision detection cannot be pixel perfect it should err on the side of the player. There were times when I was killed for collisions between dead air in the sprites. Guessing how big the collider is does not a fun game make!